Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers89,192 players415 fresh wipes

Call no.15345 Off the shelf · offline

A Shockbyte Rust Server

Offline 51.161.145.173:24068 checked 9d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,345
top 70%
Last wipeWiped16 OCT2026 · 13d 7h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctTue 13 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 13:14 UTC13d ago
1 – running 0
13 OCT 2026Tue 13 Oct, 08:15 UTC16d ago
1 halved by day 2 3.2 days 0
4 OCT 2026Sun 4 Oct, 00:56 UTC25d ago
2 halved by day 3 9.3 days 0
30 SEP 2026Wed 30 Sep, 09:19 UTC29d ago
2 halved by day 2 3.7 days 2
26 SEP 2026Sat 26 Sep, 05:42 UTC33d ago
3 halved by day 2 4.2 days 0
25 SEP 2026Fri 25 Sep, 13:11 UTC34d ago
3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 1509. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

How often is A Shockbyte Rust Server wiped, and on what schedule?

No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 13 days 7 hours.

Population

How is A Shockbyte Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte Rust Server takes #15,345, within the top 70% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

The last check found A Shockbyte Rust Server offline, last seen 9 days 15 hours ago.

Server facts

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte Rust Server reachable, and does it stay up?

As of now A Shockbyte Rust Server is offline, with its last appearance 9 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.

Where in the world is A Shockbyte Rust Server hosted?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.161.145.173:24068.

How to join

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 51.161.145.173:24068 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.