A Shockbyte Rust Server
Offline 51.161.145.173:24068 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- on rhythm
- 60%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 13:14 UTC13d ago |
1 | – | running | 0 |
13 OCT 2026Tue 13 Oct, 08:15 UTC16d ago |
1 | halved by day 2 | 3.2 days | 0 |
4 OCT 2026Sun 4 Oct, 00:56 UTC25d ago |
2 | halved by day 3 | 9.3 days | 0 |
30 SEP 2026Wed 30 Sep, 09:19 UTC29d ago |
2 | halved by day 2 | 3.7 days | 2 |
26 SEP 2026Sat 26 Sep, 05:42 UTC33d ago |
3 | halved by day 2 | 4.2 days | 0 |
25 SEP 2026Fri 25 Sep, 13:11 UTC34d ago |
3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On A Shockbyte Rust Server, which rules and settings apply?
No gather rate appears in the name A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 1509. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at A Shockbyte Rust Server?
The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
How often is A Shockbyte Rust Server wiped, and on what schedule?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 13 days 7 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #15,345, within the top 70% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
The last check found A Shockbyte Rust Server offline, last seen 9 days 15 hours ago.
Server facts
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
As of now A Shockbyte Rust Server is offline, with its last appearance 9 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 51.161.145.173:24068.
How to join
What is the way onto A Shockbyte Rust Server?
Two ways in. Type client.connect 51.161.145.173:24068 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.