Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers50,964 players104 fresh wipes

Call no.15352 Off the shelf · offline

Smasher & Masher's Server

Offline 51.161.145.132:21515 checked 16d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,352
top 71%
Last wipeWiped20 SEP2026 · 39d 3h ago
39d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 SEP 2026Sun 20 Sep, 22:17 UTC39d ago
2 – running 0
20 SEP 2026Sun 20 Sep, 07:07 UTC39d ago
2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Smasher & Masher's Server, which rules and settings apply?

No gather rate appears in the name Smasher & Masher's Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Smasher & Masher's Server?

Size 4,500, seed 12890647: the game generates the procedural map on Smasher & Masher's Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Smasher & Masher's Server filed under?

Filed under these Rust Server Index lists is Smasher & Masher's Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Smasher & Masher's Server?

Filed under these tags, as published by Smasher & Masher's Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Smasher & Masher's Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in.

When does Smasher & Masher's Server wipe?

Smasher & Masher's Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 39 days 3 hours.

Players and ranking

Where does Smasher & Masher's Server sit in the rankings?

The seven-day player-hours ranking places Smasher & Masher's Server at #15,352, among the top 71% of ranked servers.

How many players are on Smasher & Masher's Server at the moment?

Filed under offline: Smasher & Masher's Server, last seen 16 days 11 hours ago.

Server details

What Rust version is Smasher & Masher's Server on?

Rust network protocol 2633 and build 164530, on Linux, is what Smasher & Masher's Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Smasher & Masher's Server reachable, and does it stay up?

Last seen 16 days 11 hours ago, Smasher & Masher's Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 20 September 2026.

Where in the world is Smasher & Masher's Server hosted?

There is no region on record for Smasher & Masher's Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 51.161.145.132:21515.

Connecting

What steps lead onto Smasher & Masher's Server?

Two ways in. Type client.connect 51.161.145.132:21515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players 2 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build Build on file: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.