Hazard's Island | Weekly
Online NA 50.99.7.47:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:11 UTC, in 1d 21h. Every Thursday at 18:11 UTC · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 1d 21hThu 29 Oct, 18:11 UTC
- in 8d 21hThu 5 Nov, 19:00 UTCFW
- in 15d 21hThu 12 Nov, 18:11 UTC
- in 22d 21hThu 19 Nov, 18:11 UTC
- in 29d 21hThu 26 Nov, 18:11 UTC
- in 36d 21hThu 3 Dec, 19:00 UTCFW
- in 43d 21hThu 10 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:11 UTC5d ago |
2 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 18:09 UTC12d ago |
0 | – | 7 days | 0 |
11 OCT 2026Sun 11 Oct, 00:45 UTC16d ago |
0 | – | 4.7 days | 0 |
8 OCT 2026Thu 8 Oct, 18:11 UTC19d ago |
1 | halved by day 1 | 2.3 days | 0 |
1 OCT 2026Thu 1 Oct, 17:55 UTC FW26d ago |
1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Hazard's Island | Weekly, which rules and settings apply?
No gather rate appears in the name Hazard's Island | Weekly. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Plugins in use: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Entry is limited to players with Rust's premium status. VAC is on: Valve's anti-cheat is enabled.
What is the map on Hazard's Island | Weekly?
Size 3,500, seed 404552750: the game generates the procedural map on Hazard's Island | Weekly. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Hazard's Island | Weekly?
The Rust Server Index lists that include Hazard's Island | Weekly are Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags are attached to Hazard's Island | Weekly, and what do they stand for?
These are the tags Hazard's Island | Weekly publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Hazard's Island | Weekly when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 4 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
How often is Hazard's Island | Weekly wiped, and on what schedule?
Filed under its wipe rhythm: Hazard's Island | Weekly wipes every Thursday at 18:11 UTC. Dated for Thursday 29 October at 18:11 UTC: its next wipe. Its present world dates from 5 days 2 hours. A weekly wipe schedule is published in its tags.
Population
Where does Hazard's Island | Weekly sit in the rankings?
Filed under rankings: #5,789 for Hazard's Island | Weekly on seven-day player hours, #963 in North America, top 26% overall.
Is Hazard's Island | Weekly quiet or crowded?
Filed under live counts: Hazard's Island | Weekly, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 0 players.
Server facts
What version does Hazard's Island | Weekly use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Hazard's Island | Weekly. Steam keeps your game updated, but the protocol must match for you to join.
Is Hazard's Island | Weekly reachable, and does it stay up?
Right now Hazard's Island | Weekly is up and running. The uptime it reports puts the last restart at about 10 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 30 September 2026 it was first seen by Rust Server Index.
What is performance like on Hazard's Island | Weekly?
Averaged over the last 48 hours, server fps was 60, with a low of 59. Buildings, deployables and everything else in the world came to as many as 69,617 entities. Up to 2,293 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Hazard's Island | Weekly?
The NA tag places Hazard's Island | Weekly, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 50.99.7.47:28015.
Joining the server
How can you connect to Hazard's Island | Weekly?
Two ways in. Type client.connect 50.99.7.47:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Entry is limited to players with Rust's premium status. You will find its website at https://canadiangameforces.com.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,^q,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
