Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers75,437 players107 fresh wipes

Call no.5184 On the shelf · online

SiNo's Rust Server

Online 50.89.64.35:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#5,184
top 23%
Last wipeWiped27 OCT2026 · 1d 1h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75101:0009:0015:0020:0002:0008:00Wiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep30 Sep26 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 19:03 UTC1d ago
– – running 0
25 OCT 2026Sun 25 Oct, 18:39 UTC3d ago
1 held half 2 days 1
25 OCT 2026Sun 25 Oct, 07:22 UTC3d ago
1 – 0.5 days 0
24 OCT 2026Sat 24 Oct, 21:16 UTC3d ago
1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SiNo's Rust Server?

The name of SiNo's Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on SiNo's Rust Server?

Generated by the game, the map is procedural on SiNo's Rust Server.

Tags and filters

On Rust Server Index, which lists and filters carry SiNo's Rust Server?

The Rust Server Index lists that include SiNo's Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to SiNo's Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: SiNo's Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at SiNo's Rust Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does SiNo's Rust Server wipe?

There is no next wipe to predict for SiNo's Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 hours.

Player counts

How is SiNo's Rust Server ranked compared with the rest?

The seven-day player-hours ranking places SiNo's Rust Server at #5,184, among the top 23% of ranked servers.

How many players are on SiNo's Rust Server at the moment?

Filed under live counts: SiNo's Rust Server, 1 players on 50 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 1. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is SiNo's Rust Server on?

Rust network protocol 2635 and build 168909, on Windows, is what SiNo's Rust Server runs. To join you need the same protocol; Steam handles the update.

Is SiNo's Rust Server reachable, and does it stay up?

The server is live at this moment: SiNo's Rust Server. It was up 60 of 168 hours across the last 7 full days, or 36% of the time. It was first recorded by Rust Server Index on 23 September 2026.

What is the location of SiNo's Rust Server?

No region is published by SiNo's Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 50.89.64.35:28015.

Connecting

What steps lead onto SiNo's Rust Server?

Two ways in. Type client.connect 50.89.64.35:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.