Server_217_DevBlog
Offline 50.7.37.34:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Server_217_DevBlog run?
You will find no gather rate in the name of Server_217_DevBlog. There is no published group limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Server_217_DevBlog?
Generated by the game, the map is procedural on Server_217_DevBlog.
Lists and filters
On Rust Server Index, which lists and filters carry Server_217_DevBlog?
The Rust Server Index lists that include Server_217_DevBlog are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Last wipe: In the last week.
How should you read the tags listed for Server_217_DevBlog?
The server's own tags are listed here, and the game's server browser reads them: Server_217_DevBlog gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2183 (Protocol): Joining needs you on game protocol 2183; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This one is Modded, since plugins or settings change how it plays; h5e7466bf (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Server_217_DevBlog wipe?
Server_217_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 4 days 19 hours.
Population
How is Server_217_DevBlog ranked compared with the rest?
On player hours over seven days, Server_217_DevBlog takes #15,353, within the top 69% of ranked servers.
How many players are on Server_217_DevBlog at the moment?
The last check found Server_217_DevBlog offline, last seen 3 days 17 hours ago. 0 players is the average over the past seven days.
Server details
What Rust version is Server_217_DevBlog on?
Rust network protocol 2183, on Windows, is what Server_217_DevBlog runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Server_217_DevBlog?
The server is down at this moment; the last sighting of Server_217_DevBlog was 3 days 17 hours ago. Of the last 4 full days, 5 of 96 hours were up, 5% of the time. It was first recorded by Rust Server Index on 24 October 2026.
Where in the world is Server_217_DevBlog hosted?
There is no region on record for Server_217_DevBlog; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 50.7.37.34:28015.
Connecting
How can you connect to Server_217_DevBlog?
If you would rather use the console, press F1 in Rust and enter client.connect 50.7.37.34:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.