Rust Server IndexCard catalogue of Rust servers

Holdings11,752 servers56,681 players130 fresh wipes

Call no.9230 Off the shelf · offline

My Rust Server

Offline 50.67.47.45:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak 1
Rank
#9,230
top 42%
Last wipeWiped26 OCT2026 · 2d 19h ago
2d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0002:0003:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 03:28 UTC2d ago
1 – running 0
22 OCT 2026Thu 22 Oct, 04:47 UTC6d ago
1 – 3.9 days 1
8 OCT 2026Thu 8 Oct, 00:13 UTC20d ago
1 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Rust Server?

The name of My Rust Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust Server?

My Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Rust Server?

Filed under these Rust Server Index lists is My Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on My Rust Server?

The server's own tags are listed here, and the game's server browser reads them: My Rust Server gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on My Rust Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does My Rust Server wipe?

There is no next wipe to predict for My Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 19 hours.

Population

How is My Rust Server ranked compared with the rest?

The seven-day player-hours ranking places My Rust Server at #9,230, among the top 42% of ranked servers.

Is My Rust Server quiet or crowded?

At present My Rust Server is offline; its last sighting was 42 hours ago. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 03:00 UTC drew the highest average: 1 players.

Server facts

What version does My Rust Server use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on My Rust Server. To join you need the same protocol; Steam handles the update.

How reliable is My Rust Server, and is it online now?

The server is down at this moment; the last sighting of My Rust Server was 42 hours ago. Uptime for the last 7 full days came to 7%, 11 hours out of 168. On 7 October 2026 it was first seen by Rust Server Index.

Where in the world is My Rust Server hosted?

There is no region on record for My Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 50.67.47.45:28015.

Joining the server

How can you connect to My Rust Server?

Enter client.connect 50.67.47.45:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.