RustDockerServer
Online 50.124.252.229:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 07:15 UTC13d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RustDockerServer run?
No gather rate appears in the name RustDockerServer. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RustDockerServer?
RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does RustDockerServer appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RustDockerServer: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for RustDockerServer?
These are the tags RustDockerServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at RustDockerServer?
Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does RustDockerServer follow?
Its rhythm is not yet clear, since the record holds too few of RustDockerServer's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 1 hours.
Player counts
What position does RustDockerServer hold among Rust servers?
Filed under rankings: #15,338 for RustDockerServer on seven-day player hours, top 69% overall.
What does the player count on RustDockerServer look like?
The live count for RustDockerServer stands at 0 players, out of 10 slots. Filed under seven-day average: 0 players.
Server details
Which Rust build is RustDockerServer running?
Rust network protocol 2635 and build 167781, on Linux, is what RustDockerServer runs. To join you need the same protocol; Steam handles the update.
How reliable is RustDockerServer, and is it online now?
Right now RustDockerServer is up and running. About 3 days 14 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 14 October 2026.
What is performance like on RustDockerServer?
The last 48 hours give an average of 118 server fps and a floor of 64. Buildings, deployables and everything else in the world came to as many as 121,069 entities. The peak memory figure stood at 4,274 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is RustDockerServer hosted?
RustDockerServer gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 50.124.252.229:28015.
Connecting
How can you connect to RustDockerServer?
If you would rather use the console, press F1 in Rust and enter client.connect 50.124.252.229:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.