Rust Server IndexCard catalogue of Rust servers

Holdings11,684 servers38,205 players95 fresh wipes

Call no.15843 Off the shelf · offline

KOTK

Offline 5.83.171.45:10800 checked 17d ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,843
top 72%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 16hThu 5 Nov, 19:00 UTCFW
  2. in 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:00 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
27/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
28/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
12/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
1/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does KOTK run?

No gather rate appears in the name KOTK. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on KOTK?

KOTK runs a procedural map of size 3,500 with seed 6738, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is KOTK filed under?

The Rust Server Index lists that include KOTK are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on KOTK?

These are the tags KOTK publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at KOTK?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is KOTK wiped, and on what schedule?

One wipe a month is all KOTK runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours is when its current world was made.

Population

What position does KOTK hold among Rust servers?

Filed under rankings: #15,843 for KOTK on seven-day player hours, top 72% overall.

How many players are on KOTK at the moment?

At present KOTK is offline; its last sighting was 17 days 17 hours ago.

Operator and status

What version does KOTK use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on KOTK. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of KOTK?

As of now KOTK is offline, with its last appearance 17 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 27 September 2026.

Which region is KOTK in?

KOTK gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.83.171.45:10800.

Connecting

How can you connect to KOTK?

If you would rather use the console, press F1 in Rust and enter client.connect 5.83.171.45:10800. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.