Rust Server IndexCard catalogue of Rust servers

Holdings11,735 servers53,199 players133 fresh wipes

Call no.15164 Off the shelf · offline

Skynet by C_Sky

Offline 5.83.171.187:11600 checked 13d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,164
top 70%
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 19hThu 5 Nov, 19:00 UTCFW
  2. in 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:00 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
54/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
46/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
54/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
8/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Skynet by C_Sky, which rules and settings apply?

No gather rate appears in the name Skynet by C_Sky. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Skynet by C_Sky?

Skynet by C_Sky runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Skynet by C_Sky filed under?

The Rust Server Index lists that include Skynet by C_Sky are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Skynet by C_Sky?

The server's own tags are listed here, and the game's server browser reads them: Skynet by C_Sky gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Skynet by C_Sky?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 5 hours in.

Which wipe timetable does Skynet by C_Sky follow?

With the force wipe, Skynet by C_Sky wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 5 hours is when its current world was made.

Player counts

Where does Skynet by C_Sky sit in the rankings?

On player hours over seven days, Skynet by C_Sky takes #15,164, within the top 70% of ranked servers.

What does the player count on Skynet by C_Sky look like?

At present Skynet by C_Sky is offline; its last sighting was 13 days 10 hours ago.

Operator and status

Which Rust build is Skynet by C_Sky running?

Rust network protocol 2634 and build 167781, on Windows, is what Skynet by C_Sky runs. To join you need the same protocol; Steam handles the update.

How reliable is Skynet by C_Sky, and is it online now?

As of now Skynet by C_Sky is offline, with its last appearance 13 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 30 September 2026.

Which region is Skynet by C_Sky in?

No region is published by Skynet by C_Sky. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.83.171.187:11600.

How to join

What is the way onto Skynet by C_Sky?

If you would rather use the console, press F1 in Rust and enter client.connect 5.83.171.187:11600. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.