Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers45,403 players97 fresh wipes

Call no.16955 Off the shelf · offline

Test server

Offline 5.42.223.38:28015 checked 31d ago

Subjects 1. biweekly wipes 2. vanilla3. modded4. oxide
Players now
0/ 128
0% full
7-day average
0
peak –
Rank
#16,955
top 71%
Last wipeWiped18 SEP2026 · 40d 3h ago
40d ago · biweekly schedule
Next wipe
1d 20h
Fri 30 Oct, 21:50 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:50 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 1d 20hFri 30 Oct, 21:50 UTC
  2. in 7d 18hThu 5 Nov, 19:00 UTCFW
  3. in 15d 20hFri 13 Nov, 21:50 UTC
  4. in 29d 20hFri 27 Nov, 21:50 UTC
  5. in 35d 18hThu 3 Dec, 19:00 UTCFW
  6. in 43d 20hFri 11 Dec, 21:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 21:50 UTC40d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
48/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
4/ 100
EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
3/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
5/ 200
9/ 50
EA
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average
1/ 20
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Test server, which rules and settings apply?

No gather rate appears in the name Test server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Test server?

Generated by the game, the procedural map of Test server has size 3,250 and seed 1049736. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Test server filed under?

The Rust Server Index lists that include Test server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to Test server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Test server gives gmrust (Game mode): Survival on standard Rust rules; mp128 (Max players): The queue ceiling sits at 128; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Test server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 16 hours in.

Which wipe timetable does Test server follow?

The prediction follows its tag, because too few of Test server's wipes are on record to confirm the schedule. Dated for Friday 30 October at 21:50 UTC: its next wipe. The world it runs now was made 40 days 3 hours. A wipe schedule of every two weeks is published in its tags.

Players and ranking

How is Test server ranked compared with the rest?

On player hours over seven days, Test server takes #16,955, within the top 71% of ranked servers.

How many players are on Test server at the moment?

Filed under offline: Test server, last seen 31 days 1 hours ago.

Server facts

What version does Test server use?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Test server. To join you need the same protocol; Steam handles the update.

Is Test server reachable, and does it stay up?

As of now Test server is offline, with its last appearance 31 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is Test server in?

No region is published by Test server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.42.223.38:28015.

Connecting

How can you connect to Test server?

Two ways in. Type client.connect 5.42.223.38:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp128
Max players The queue ceiling sits at 128.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build Build on file: 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.