Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online 158.69.5.16:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 18players, last three wipes
- crowd held
- 0%else halves by day 7.5
Coming wipes
- in 8d 9hThu 5 Nov, 19:00 UTCFW
- in 15d 8hThu 12 Nov, 17:41 UTC
- in 36d 9hThu 3 Dec, 19:00 UTCFW
- in 43d 8hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 17:41 UTC12d ago |
15 | – | running | 4 |
1 OCT 2026Thu 1 Oct, 17:46 UTC FW26d ago |
21 | halved by day 8 | 14 days | 5 |
17 SEP 2026Thu 17 Sep, 17:44 UTC40d ago |
17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?
The name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out does not state a gather rate. The default group limit of 8 players applies. Filed under roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: Modded Rust servers, filed by play style and Roleplay servers, filed under RP. These filters on the server list bring it up: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which operator stands behind Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and by 2 other servers we track; the same operator most likely runs them.
What is meant by the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Filed under these tags, as published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rca2 (Region code): ca2 is the region code recorded here; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^r (Roleplay): Filed under roleplay; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
At their busiest, its recent wipes drew 18 players on average. 8 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 7.5 the crowd had fallen below half when it didn't hold.
When does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?
The wipe rhythm of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is every 4 weeks on Thursday at 17:41 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 12 days 15 hours. Filed in its tags: a wipe schedule of every two weeks.
Player counts
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?
The seven-day player-hours ranking places Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,349, among the top 6% of ranked servers.
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out quiet or crowded?
The live count for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out stands at 1 players, out of 50 slots. Averaged across seven days: 5 players, peaking at 18. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 12 players.
Server facts
What version does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out use?
Rust network protocol 2635 and build 168909, on Windows, is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out reachable, and does it stay up?
You will find Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online as of now. About 19 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Averaged over the last 48 hours, server fps was 115, with a low of 55. Buildings, deployables and everything else in the world came to as many as 179,726 entities. Memory use reached as much as 6,843 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
No region appears in what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes, but its region code is ca2. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 158.69.5.16:28015.
Joining the server
How can you connect to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
If you would rather use the console, press F1 in Rust and enter client.connect 158.69.5.16:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rustempires.com/.
Server tags
What each one means.
Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$rca2
Wipe schedule
^b
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
