Rust Server IndexCard catalogue of Rust servers

Holdings11,866 servers102,609 players551 fresh wipes

Call no.15289 On the shelf · online

A Shockbyte Rust Server

Online 5.39.17.7:23670 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped29 OCT2026 · 5h ago
5h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123414:0015:0016:0017:0018:00Wiped Thu 29 Oct, 14:14 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020014:0015:0016:0017:0018:00Wiped Thu 29 Oct, 14:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct9 Oct14 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 14:14 UTC5h ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 500, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 5 hours.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days, A Shockbyte Rust Server takes #15,289, within the top 69% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

A Shockbyte Rust Server is currently showing 0 players on 1 slots. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte Rust Server reachable, and does it stay up?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 3 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 24 September 2026.

Is the performance on A Shockbyte Rust Server good?

Server fps held at 155 on average across the last 48 hours, never dropping below 142. Buildings, deployables and everything else in the world came to as many as 48,875 entities. Up to 2,841 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.39.17.7:23670.

Connecting

What steps lead onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 5.39.17.7:23670. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.