Rust Server IndexCard catalogue of Rust servers

Holdings11,889 servers101,018 players400 fresh wipes

Call no.15327 Off the shelf · offline

A Shockbyte Rust Server

Offline 5.39.17.19:28015 checked 12h ago

Subjects 1. modded2. oxide
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipeWiped16 OCT2026 · 12d 19h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123418:0001:0008:0014:0022:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040018:0001:0008:0014:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 7.5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 22:06 UTC12d ago
3 – running 1
1 OCT 2026Thu 1 Oct, 20:46 UTC FW27d ago
5 halved by day 14 15.1 days 0
28 SEP 2026Mon 28 Sep, 00:31 UTC31d ago
4 halved by day 1 3.8 days 2
27 SEP 2026Sun 27 Sep, 01:31 UTC32d ago
4 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,000 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on A Shockbyte Rust Server?

The average peak across its recent wipes is 4 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 7.5 the crowd had fallen below half when it didn't hold.

How often is A Shockbyte Rust Server wiped, and on what schedule?

A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 12 days 19 hours.

Population

How is A Shockbyte Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte Rust Server at #15,327, among the top 69% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

Filed under offline: A Shockbyte Rust Server, last seen 12 hours ago. 0 players is the average over the past seven days.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte Rust Server?

As of now A Shockbyte Rust Server is offline, with its last appearance 12 hours ago. The uptime it reports puts the last restart at about 12 days 6 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

Averaged over the last 48 hours, server fps was 235, with a low of 219. The entity count reached 4,401, covering buildings, deployables and all else in the world. Up to 4,218 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 5.39.17.19:28015.

Connecting

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 5.39.17.19:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players Player cap: 125.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.