Rust Server IndexCard catalogue of Rust servers

Holdings11,736 servers50,841 players115 fresh wipes

Call no.15281 Off the shelf · offline

My Rust Server

Offline 5.3.225.193:28015 checked 15d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,281
top 71%
Last wipeWiped3 OCT2026 · 25d 14h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 08:35 UTC25d ago
2 – running 0
2 OCT 2026Fri 2 Oct, 22:10 UTC26d ago
2 – 0.4 days 1
2 OCT 2026Fri 2 Oct, 14:16 UTC26d ago
2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
46/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
45/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
50/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
9/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On My Rust Server, which rules and settings apply?

You will find no gather rate in the name of My Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is off: Valve's anti-cheat is disabled.

Lists and filters

Which lists and filters on Rust Server Index is My Rust Server filed under?

The Rust Server Index lists that include My Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on My Rust Server?

Filed under these tags, as published by My Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on My Rust Server?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 1 hours in.

Which wipe timetable does My Rust Server follow?

No next wipe can be predicted for My Rust Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 25 days 14 hours.

Player counts

How is My Rust Server ranked compared with the rest?

The seven-day player-hours ranking places My Rust Server at #15,281, among the top 71% of ranked servers.

Is My Rust Server quiet or crowded?

Filed under offline: My Rust Server, last seen 15 days 3 hours ago.

Operator and status

What Rust version is My Rust Server on?

Rust network protocol 2634 and build 166586 on Windows is what you will find on My Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is My Rust Server, and is it online now?

The server is down at this moment; the last sighting of My Rust Server was 15 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 30 September 2026.

Which region is My Rust Server in?

No region is published by My Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 5.3.225.193:28015.

Joining the server

How can you connect to My Rust Server?

Enter client.connect 5.3.225.193:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.