Rust Server IndexCard catalogue of Rust servers

Holdings11,808 servers76,491 players114 fresh wipes

Call no.14477 Off the shelf · offline

My Local Server

Offline 5.3.147.193:28015 checked 16d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,477
top 66%
Last wipeWiped12 OCT2026 · 16d 2h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 18:57 UTC16d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
116/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
134/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
105/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
35/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
30/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does My Local Server run?

No gather rate appears in the name My Local Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Local Server?

A procedural map, generated by the game, is what My Local Server runs.

Tags

Where does My Local Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is My Local Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for My Local Server?

These are the tags My Local Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on My Local Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

How often is My Local Server wiped, and on what schedule?

My Local Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days 2 hours is when its current world was made.

Population

How is My Local Server ranked compared with the rest?

Filed under rankings: #14,477 for My Local Server on seven-day player hours, top 66% overall.

Is My Local Server quiet or crowded?

The last check found My Local Server offline, last seen 16 days 1 hours ago.

Operator and status

What Rust version is My Local Server on?

Rust network protocol 2634 and build 167584 on Windows is what you will find on My Local Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of My Local Server?

As of now My Local Server is offline, with its last appearance 16 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 12 October 2026 it was first seen by Rust Server Index.

What is the location of My Local Server?

No region is published by My Local Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.3.147.193:28015.

Joining the server

What is the way onto My Local Server?

Two ways in. Type client.connect 5.3.147.193:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.