Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers32,693 players68 fresh wipes

Call no.5X9301 On the shelf · online

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Online 5.252.100.56:27014 checked 11m ago

Subjects 1. 5x 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak 2
Rank
#9,301
top 42%
Last wipeWiped11 OCT2026 · 17d 19h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.4 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 10:16 UTC17d ago
4 – running 0
3 OCT 2026Sat 3 Oct, 10:12 UTC25d ago
0 – 8 days 0
24 SEP 2026Thu 24 Sep, 16:13 UTC34d ago
1 halved by day 6 8.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU5X
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 121 on average
48/ 250
NA5X
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 116 on average
116/ 150
EU5X
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 86 on average
33/ 300
EU5X
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 79 on average
17/ 200
NA5X
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 75 on average
63/ 150
EU5X
Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 63 on average
23/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ run?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ sets gather at 5x, as its name shows. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ runs a procedural map of size 3,000 with seed 1, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Filed under these Rust Server Index lists is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: 5x Rust servers, filed by gather rate and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Which tags are attached to IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, and what do they stand for?

These are the tags IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The average peak across its recent wipes is 2 players. 5 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.

Which wipe timetable does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ follow?

No next wipe can be predicted for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 17 days 19 hours.

Population

Where does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ sit in the rankings?

Filed under rankings: #9,301 for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ on seven-day player hours, top 42% overall.

What does the player count on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ look like?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is currently showing 0 players on 200 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Server details

Which Rust build is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

The server is live at this moment: IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. About 16 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ good?

Server fps held at 232 on average across the last 48 hours, never dropping below 138. Buildings, deployables and everything else in the world came to as many as 64,641 entities. Up to 2,738 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ in?

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 5.252.100.56:27014.

Connecting

How can you connect to IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Enter client.connect 5.252.100.56:27014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players 200 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.