Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers41,011 players94 fresh wipes

Call no.16850 Off the shelf · offline

LOCAL admission lab - no public players

Offline 5.228.202.103:28115 checked 29d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,850
top 71%
Last wipeWiped29 SEP2026 · 29d 16h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on LOCAL admission lab - no public players?

No gather rate appears in the name LOCAL admission lab - no public players. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on LOCAL admission lab - no public players?

A procedural map, generated by the game, is what LOCAL admission lab - no public players runs.

Lists and filters

Where does LOCAL admission lab - no public players appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take LOCAL admission lab - no public players: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on LOCAL admission lab - no public players?

These are the tags LOCAL admission lab - no public players publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is LOCAL admission lab - no public players wiped, and on what schedule?

The record holds too few of LOCAL admission lab - no public players's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 29 days 16 hours is when its current world was made.

Player counts

Where does LOCAL admission lab - no public players sit in the rankings?

The seven-day player-hours ranking places LOCAL admission lab - no public players at #16,850, among the top 71% of ranked servers.

What does the player count on LOCAL admission lab - no public players look like?

The last check found LOCAL admission lab - no public players offline, last seen 29 days 4 hours ago.

Server facts

Which Rust build is LOCAL admission lab - no public players running?

Rust network protocol 2633 and build 165217, on Windows, is what LOCAL admission lab - no public players runs. The protocol must match before you can join, and Steam takes care of updating it.

Is LOCAL admission lab - no public players reachable, and does it stay up?

As of now LOCAL admission lab - no public players is offline, with its last appearance 29 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.

Which region is LOCAL admission lab - no public players in?

No region is published by LOCAL admission lab - no public players. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 5.228.202.103:28115.

How to join

How can you connect to LOCAL admission lab - no public players?

If you would rather use the console, press F1 in Rust and enter client.connect 5.228.202.103:28115. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.