Carbon Test (CarbonServer1)
Offline 5.178.138.150:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
20 OCT 2026Tue 20 Oct, 17:06 UTC7d ago |
1 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 09:04 UTC12d ago |
1 | held half | 5.3 days | 0 |
5 OCT 2026Mon 5 Oct, 23:36 UTC22d ago |
1 | held half | 9.4 days | 0 |
3 OCT 2026Sat 3 Oct, 07:37 UTC25d ago |
1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Carbon Test (CarbonServer1) run?
No gather rate appears in the name Carbon Test (CarbonServer1). The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry Carbon Test (CarbonServer1)?
Filed under these Rust Server Index lists is Carbon Test (CarbonServer1): Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Carbon Test (CarbonServer1)?
These are the tags Carbon Test (CarbonServer1) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Carbon Test (CarbonServer1) when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
When does Carbon Test (CarbonServer1) wipe?
No next wipe can be predicted for Carbon Test (CarbonServer1): its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 7 days 15 hours.
Population
How is Carbon Test (CarbonServer1) ranked compared with the rest?
On player hours over seven days, Carbon Test (CarbonServer1) takes #11,568, within the top 52% of ranked servers.
How many players are on Carbon Test (CarbonServer1) at the moment?
At present Carbon Test (CarbonServer1) is offline; its last sighting was 6 days 1 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
Which Rust build is Carbon Test (CarbonServer1) running?
Rust network protocol 2634 and build 167781, on Windows, is what Carbon Test (CarbonServer1) runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Carbon Test (CarbonServer1) reachable, and does it stay up?
Last seen 6 days 1 hours ago, Carbon Test (CarbonServer1) is offline right now. Uptime for the last 7 full days came to 2%, 4 hours out of 168. On 2 October 2026 it was first seen by Rust Server Index.
Where in the world is Carbon Test (CarbonServer1) hosted?
There is no region on record for Carbon Test (CarbonServer1); it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 5.178.138.150:28015.
Connecting
What steps lead onto Carbon Test (CarbonServer1)?
Enter client.connect 5.178.138.150:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.