Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers61,093 players184 fresh wipes

Call no.15323 Off the shelf · offline

Dark Light

Offline 5.167.135.75:28015 checked 6d ago

Subjects 1. modded2. carbon
Players now
0/ 120
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped14 OCT2026 · 15d 3h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.9 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 08:04 UTC15d ago
1 – running 0
8 OCT 2026Thu 8 Oct, 10:06 UTC21d ago
1 – 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
159/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
189/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
78/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
10/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
23/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Dark Light?

No gather rate appears in the name Dark Light. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Dark Light?

Dark Light runs a procedural map, which the game generates.

Tags

Where does Dark Light appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Dark Light: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Dark Light?

The server's own tags are listed here, and the game's server browser reads them: Dark Light gives gmrust (Game mode): Survival on standard Rust rules; mp120 (Max players): 120 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): Build on file: 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Dark Light?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in.

Which wipe timetable does Dark Light follow?

Its rhythm is not yet clear, since the record holds too few of Dark Light's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 3 hours.

Player counts

What position does Dark Light hold among Rust servers?

Filed under rankings: #15,323 for Dark Light on seven-day player hours, top 69% overall.

Is Dark Light quiet or crowded?

The last check found Dark Light offline, last seen 6 days ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does Dark Light use?

Rust network protocol 2634 and build 167231 on Windows is what you will find on Dark Light. The protocol must match before you can join, and Steam takes care of updating it.

Is Dark Light reachable, and does it stay up?

As of now Dark Light is offline, with its last appearance 6 days ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. On 8 October 2026 it was first seen by Rust Server Index.

Which region is Dark Light in?

Dark Light gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 5.167.135.75:28015.

Connecting

What steps lead onto Dark Light?

If you would rather use the console, press F1 in Rust and enter client.connect 5.167.135.75:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp120
Max players 120 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build Build on file: 167231.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.