Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers60,531 players111 fresh wipes

Call no.15411 On the shelf · online

Rustoria.co - US Main Preview Server (Map #5)

Online 49.13.16.84:28010 checked 7m ago

Subjects 1. modded2. pve
Players now
0/ ?
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipeWiped27 OCT2026 · 1d 2h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123411:0020:0005:0015:0000:0009:00Wiped Tue 27 Oct, 08:46 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304011:0020:0005:0015:0000:0009:00Wiped Tue 27 Oct, 08:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 10:47 UTC9m ago
– – running 0
27 OCT 2026Tue 27 Oct, 08:46 UTC1d ago
– – – 0
25 OCT 2026Sun 25 Oct, 23:33 UTC2d ago
0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
62/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
26/ 200
NA
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
27/ 200
NA
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
21/ 200
NA
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 37 on average
9/ 200
NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average
12/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rustoria.co - US Main Preview Server (Map #5) run?

No gather rate appears in the name Rustoria.co - US Main Preview Server (Map #5). The group limit is 8 players, the game's default. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustoria.co - US Main Preview Server (Map #5)?

Rustoria.co - US Main Preview Server (Map #5) runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Rustoria.co - US Main Preview Server (Map #5)?

These lists on Rust Server Index take Rustoria.co - US Main Preview Server (Map #5): Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Rustoria.co - US Main Preview Server (Map #5), and what do they stand for?

Filed under these tags, as published by Rustoria.co - US Main Preview Server (Map #5) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; builds (Build server): Base building and practice; creative (Creative): Creative sandbox: nothing to gather, so build as you please; training (Combat training): Practise aim and PvP, with loot provided; modded (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Rustoria.co - US Main Preview Server (Map #5)?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Rustoria.co - US Main Preview Server (Map #5) follow?

There is no next wipe to predict for Rustoria.co - US Main Preview Server (Map #5), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 hours.

Players and ranking

What position does Rustoria.co - US Main Preview Server (Map #5) hold among Rust servers?

Filed under rankings: #15,411 for Rustoria.co - US Main Preview Server (Map #5) on seven-day player hours, top 69% overall.

What does the player count on Rustoria.co - US Main Preview Server (Map #5) look like?

The live count for Rustoria.co - US Main Preview Server (Map #5) stands at 0 players. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is Rustoria.co - US Main Preview Server (Map #5) running?

Rust network protocol 2635 and build 168909, on Linux, is what Rustoria.co - US Main Preview Server (Map #5) runs. To join you need the same protocol; Steam handles the update.

How reliable is Rustoria.co - US Main Preview Server (Map #5), and is it online now?

You will find Rustoria.co - US Main Preview Server (Map #5) online as of now. About 24 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 2 full days came to 100%, 48 hours out of 48. It was first recorded by Rust Server Index on 25 October 2026.

Is the performance on Rustoria.co - US Main Preview Server (Map #5) good?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 122,346 entities. Up to 3,141 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of Rustoria.co - US Main Preview Server (Map #5)?

No region tag is published by Rustoria.co - US Main Preview Server (Map #5); the name it carries points to North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 49.13.16.84:28010.

Joining the server

What is the way onto Rustoria.co - US Main Preview Server (Map #5)?

If you would rather use the console, press F1 in Rust and enter client.connect 49.13.16.84:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players 0 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.
builds
Build server Base building and practice.
creative
Creative Creative sandbox: nothing to gather, so build as you please.
training
Combat training Practise aim and PvP, with loot provided.

Mods and access

modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.