Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers36,787 players75 fresh wipes

Call no.15196 Off the shelf · offline

Project Lazarus Dev

Offline 47.236.31.244:28015 checked 12d ago

Subjects 1. modded2. oxide
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,196
top 70%
Last wipeWiped17 OCT2026 · 12d 5h ago
12d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Project Lazarus Dev?

No gather rate appears in the name Project Lazarus Dev. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Project Lazarus Dev?

A procedural map, generated by the game, is what Project Lazarus Dev runs.

Lists and filters

Where does Project Lazarus Dev appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Project Lazarus Dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Project Lazarus Dev?

Filed under these tags, as published by Project Lazarus Dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): 30 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Project Lazarus Dev wiped, and on what schedule?

Project Lazarus Dev's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 12 days 5 hours.

Player counts

How is Project Lazarus Dev ranked compared with the rest?

On player hours over seven days, Project Lazarus Dev takes #15,196, within the top 70% of ranked servers.

How many players are on Project Lazarus Dev at the moment?

The last check found Project Lazarus Dev offline, last seen 12 days 5 hours ago.

Server facts

Which Rust build is Project Lazarus Dev running?

Rust network protocol 2634 and build 167781, on Linux, is what Project Lazarus Dev runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Project Lazarus Dev, and is it online now?

The server is down at this moment; the last sighting of Project Lazarus Dev was 12 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 17 October 2026 it was first seen by Rust Server Index.

Where in the world is Project Lazarus Dev hosted?

There is no region on record for Project Lazarus Dev; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 47.236.31.244:28015.

How to join

What is the way onto Project Lazarus Dev?

If you would rather use the console, press F1 in Rust and enter client.connect 47.236.31.244:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players 30 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.