Roundtrace private lifecycle test
Offline 47.199.60.2:28028 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Roundtrace private lifecycle test?
No gather rate appears in the name Roundtrace private lifecycle test. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Roundtrace private lifecycle test?
Roundtrace private lifecycle test runs a procedural map, which the game generates.
Tags and filters
Where does Roundtrace private lifecycle test appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Roundtrace private lifecycle test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Roundtrace private lifecycle test?
Filed under these tags, as published by Roundtrace private lifecycle test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): Build on file: 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Roundtrace private lifecycle test follow?
Its rhythm is not yet clear, since the record holds too few of Roundtrace private lifecycle test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 39 days 23 hours is when its current world was made.
Player counts
Where does Roundtrace private lifecycle test sit in the rankings?
Filed under rankings: #15,444 for Roundtrace private lifecycle test on seven-day player hours, top – overall.
What does the player count on Roundtrace private lifecycle test look like?
The last check found Roundtrace private lifecycle test offline, last seen 39 days 23 hours ago.
Server facts
Which Rust build is Roundtrace private lifecycle test running?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Roundtrace private lifecycle test. To join you need the same protocol; Steam handles the update.
Is Roundtrace private lifecycle test reachable, and does it stay up?
Last seen 39 days 23 hours ago, Roundtrace private lifecycle test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.
Where in the world is Roundtrace private lifecycle test hosted?
There is no region on record for Roundtrace private lifecycle test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 47.199.60.2:28028.
How to join
How can you connect to Roundtrace private lifecycle test?
Enter client.connect 47.199.60.2:28028 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.