Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers43,563 players96 fresh wipes

Call no.13010 Off the shelf · offline

RustPVE dev

Offline 47.146.52.231:28015 checked 5d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak 1
Rank
#13,010
top 59%
Last wipeWiped22 OCT2026 · 5d 21h ago
5d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 04:05 UTC5d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 161 on average
27/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
41/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
33/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
9/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
11/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustPVE dev?

The name of RustPVE dev does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustPVE dev?

Generated by the game, the map is procedural on RustPVE dev.

Tags and filters

On Rust Server Index, which lists and filters carry RustPVE dev?

These lists on Rust Server Index take RustPVE dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on RustPVE dev?

These are the tags RustPVE dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on RustPVE dev?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is RustPVE dev wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of RustPVE dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 days 21 hours.

Population

How is RustPVE dev ranked compared with the rest?

The seven-day player-hours ranking places RustPVE dev at #13,010, among the top 59% of ranked servers.

Is RustPVE dev quiet or crowded?

Filed under offline: RustPVE dev, last seen 5 days 15 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

Which Rust build is RustPVE dev running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RustPVE dev. To join you need the same protocol; Steam handles the update.

How reliable is RustPVE dev, and is it online now?

Last seen 5 days 15 hours ago, RustPVE dev is offline right now. It was up 0 of 120 hours across the last 5 full days, or 0% of the time. The earliest sighting at Rust Server Index is 22 October 2026.

What is the location of RustPVE dev?

No region is published by RustPVE dev. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 47.146.52.231:28015.

Connecting

What is the way onto RustPVE dev?

Two ways in. Type client.connect 47.146.52.231:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.