Rust Server IndexCard catalogue of Rust servers

Holdings11,800 servers73,970 players107 fresh wipes

Call no.15348 On the shelf · online

DEADZONE TEST SRV

Online 46.4.77.125:28018 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped22 OCT2026 · 6d 14h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on DEADZONE TEST SRV?

No gather rate appears in the name DEADZONE TEST SRV. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DEADZONE TEST SRV?

Generated by the game, the map is procedural on DEADZONE TEST SRV.

Lists and filters

Which lists and filters on Rust Server Index is DEADZONE TEST SRV filed under?

The Rust Server Index lists that include DEADZONE TEST SRV are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to DEADZONE TEST SRV, and what do they stand for?

These are the tags DEADZONE TEST SRV publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is DEADZONE TEST SRV wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of DEADZONE TEST SRV's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 14 hours.

Players and ranking

Where does DEADZONE TEST SRV sit in the rankings?

The seven-day player-hours ranking places DEADZONE TEST SRV at #15,348, among the top 69% of ranked servers.

What does the player count on DEADZONE TEST SRV look like?

DEADZONE TEST SRV is currently showing 0 players on 2 slots. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is DEADZONE TEST SRV running?

Rust network protocol 2634 and build 167781, on Linux, is what DEADZONE TEST SRV runs. To join you need the same protocol; Steam handles the update.

How reliable is DEADZONE TEST SRV, and is it online now?

You will find DEADZONE TEST SRV online as of now. It was up 120 of 120 hours across the last 5 full days, or 100% of the time. On 22 October 2026 it was first seen by Rust Server Index.

What is the location of DEADZONE TEST SRV?

No region is published by DEADZONE TEST SRV. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 46.4.77.125:28018.

Connecting

What steps lead onto DEADZONE TEST SRV?

If you would rather use the console, press F1 in Rust and enter client.connect 46.4.77.125:28018. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.