Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.15339 On the shelf · online

Rust Testserver 02

Online 46.4.21.120:28020 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped16 OCT2026 · 12d 12h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123415:0023:0006:0014:0022:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040015:0023:0006:0014:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 13:53 UTC12d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
92/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
124/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
44/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
19/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rust Testserver 02?

No gather rate appears in the name Rust Testserver 02. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Rust Testserver 02?

Size 1,500, seed 987047212: the game generates the procedural map on Rust Testserver 02. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Testserver 02?

The Rust Server Index lists that include Rust Testserver 02 are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Rust Testserver 02?

The server's own tags are listed here, and the game's server browser reads them: Rust Testserver 02 gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Rust Testserver 02 when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

How often is Rust Testserver 02 wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Rust Testserver 02's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 12 hours is when its current world was made.

Population

What position does Rust Testserver 02 hold among Rust servers?

Filed under rankings: #15,339 for Rust Testserver 02 on seven-day player hours, top 69% overall.

Is Rust Testserver 02 quiet or crowded?

Filed under live counts: Rust Testserver 02, 0 players on 40 slots at present. 0 players is the average over the past seven days.

Server details

What Rust version is Rust Testserver 02 on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust Testserver 02. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Testserver 02?

The server is live at this moment: Rust Testserver 02. About 39 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 57 of 168 hours were up, 34% of the time. It was first recorded by Rust Server Index on 11 October 2026.

How well does Rust Testserver 02 perform?

The last 48 hours give an average of 230 server fps and a floor of 160. The entity count reached 8,902, covering buildings, deployables and all else in the world. The peak memory figure stood at 887 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Rust Testserver 02?

No region is published by Rust Testserver 02. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.4.21.120:28020.

Joining the server

What is the way onto Rust Testserver 02?

Enter client.connect 46.4.21.120:28020 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.