Rust Server IndexCard catalogue of Rust servers

Holdings11,894 servers101,584 players404 fresh wipes

Call no.12921 Off the shelf · offline

My Rust Server

Offline 46.39.57.106:28015 checked 12d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,921
top 60%
Last wipeWiped16 OCT2026 · 13d 6h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep12 Oct16 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 10:51 UTC13d ago
1 – running 0
15 OCT 2026Thu 15 Oct, 18:52 UTC13d ago
1 – 0.7 days 1
11 OCT 2026Sun 11 Oct, 18:33 UTC17d ago
1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
191/ 225
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
97/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Rust Server?

The name of My Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Rust Server?

My Rust Server runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is My Rust Server filed under?

These lists on Rust Server Index take My Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to My Rust Server, and what do they stand for?

Filed under these tags, as published by My Rust Server and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at My Rust Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does My Rust Server wipe?

No next wipe can be predicted for My Rust Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 6 hours.

Population

What position does My Rust Server hold among Rust servers?

On player hours over seven days, My Rust Server takes #12,921, within the top 60% of ranked servers.

Is My Rust Server quiet or crowded?

Filed under offline: My Rust Server, last seen 12 days 19 hours ago.

Server facts

Which Rust build is My Rust Server running?

Rust network protocol 2634 and build 167781, on Windows, is what My Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of My Rust Server?

The server is down at this moment; the last sighting of My Rust Server was 12 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

What is the location of My Rust Server?

No region is published by My Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 46.39.57.106:28015.

How to join

What is the way onto My Rust Server?

Two ways in. Type client.connect 46.39.57.106:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.