Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers32,367 players73 fresh wipes

Call no.13246 Off the shelf · offline

nameserver

Offline 46.236.166.5:28015 checked 36d ago

Subjects 1. modded2. oxide
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#13,246
top 58%
Last wipeWiped21 SEP2026 · 37d 18h ago
37d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On nameserver, which rules and settings apply?

You will find no gather rate in the name of nameserver. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Tags and filters

On Rust Server Index, which lists and filters carry nameserver?

These lists on Rust Server Index take nameserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to nameserver, and what do they stand for?

These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is nameserver wiped, and on what schedule?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 18 hours.

Population

How is nameserver ranked compared with the rest?

On player hours over seven days, nameserver takes #13,246, within the top 58% of ranked servers.

What does the player count on nameserver look like?

Filed under offline: nameserver, last seen 36 days 17 hours ago.

Operator and status

Which Rust build is nameserver running?

Rust network protocol 2633 and build 164530, on Windows, is what nameserver runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of nameserver?

As of now nameserver is offline, with its last appearance 36 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 21 September 2026 it was first seen by Rust Server Index.

Where in the world is nameserver hosted?

There is no region on record for nameserver; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.236.166.5:28015.

Joining the server

How can you connect to nameserver?

Enter client.connect 46.236.166.5:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.