Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers71,129 players212 fresh wipes

Call no.7376 On the shelf · online

4Netplayers Rust Server PVE only friends

Online 46.228.192.63:20600 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#7,376
top 33%
Last wipeWiped11 OCT2026 · 18d 15h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0020:0021:0019:0020:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304019:0020:0021:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does 4Netplayers Rust Server PVE only friends run?

The name of 4Netplayers Rust Server PVE only friends does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on 4Netplayers Rust Server PVE only friends?

4Netplayers Rust Server PVE only friends runs a procedural map of size 4,000 with seed 1234567890, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry 4Netplayers Rust Server PVE only friends?

Filed under these Rust Server Index lists is 4Netplayers Rust Server PVE only friends: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 4Netplayers Rust Server PVE only friends?

Filed under these tags, as published by 4Netplayers Rust Server PVE only friends and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does 4Netplayers Rust Server PVE only friends follow?

4Netplayers Rust Server PVE only friends's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 15 hours is when its current world was made.

Player counts

How is 4Netplayers Rust Server PVE only friends ranked compared with the rest?

Filed under rankings: #7,376 for 4Netplayers Rust Server PVE only friends on seven-day player hours, top 33% overall.

How many players are on 4Netplayers Rust Server PVE only friends at the moment?

4Netplayers Rust Server PVE only friends is currently showing 0 players on 10 slots. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 0 players.

Server facts

What Rust version is 4Netplayers Rust Server PVE only friends on?

Rust network protocol 2635 and build 168909, on Linux, is what 4Netplayers Rust Server PVE only friends runs. To join you need the same protocol; Steam handles the update.

How reliable is 4Netplayers Rust Server PVE only friends, and is it online now?

The server is live at this moment: 4Netplayers Rust Server PVE only friends. Its reported uptime gives the last restart as roughly 1 hours ago. Uptime for the last 7 full days came to 29%, 48 hours out of 168. On 11 October 2026 it was first seen by Rust Server Index.

What is performance like on 4Netplayers Rust Server PVE only friends?

Server fps held at 28 on average across the last 48 hours, never dropping below 27. Buildings, deployables and everything else in the world came to as many as 90,670 entities. Up to 1,731 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of 4Netplayers Rust Server PVE only friends?

There is no region on record for 4Netplayers Rust Server PVE only friends; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.228.192.63:20600.

Joining the server

What steps lead onto 4Netplayers Rust Server PVE only friends?

Two ways in. Type client.connect 46.228.192.63:20600 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.