4Netplayers Rust Server-Sven
Offline 46.228.192.55:20100 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 10:07 UTC13d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does 4Netplayers Rust Server-Sven run?
No gather rate appears in the name 4Netplayers Rust Server-Sven. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on 4Netplayers Rust Server-Sven?
Generated by the game, the procedural map of 4Netplayers Rust Server-Sven has size 3,000 and seed 1234567890. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry 4Netplayers Rust Server-Sven?
These lists on Rust Server Index take 4Netplayers Rust Server-Sven: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for 4Netplayers Rust Server-Sven?
The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server-Sven gives gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on 4Netplayers Rust Server-Sven when wipe day comes?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
Which wipe timetable does 4Netplayers Rust Server-Sven follow?
4Netplayers Rust Server-Sven's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 13 days 9 hours.
Players and ranking
How is 4Netplayers Rust Server-Sven ranked compared with the rest?
Filed under rankings: #15,373 for 4Netplayers Rust Server-Sven on seven-day player hours, top 69% overall.
What does the player count on 4Netplayers Rust Server-Sven look like?
At present 4Netplayers Rust Server-Sven is offline; its last sighting was 3 days 7 hours ago. Filed under seven-day average: 0 players.
Server facts
What version does 4Netplayers Rust Server-Sven use?
Rust network protocol 2634 and build 167781, on Linux, is what 4Netplayers Rust Server-Sven runs. To join you need the same protocol; Steam handles the update.
Is 4Netplayers Rust Server-Sven reachable, and does it stay up?
As of now 4Netplayers Rust Server-Sven is offline, with its last appearance 3 days 7 hours ago. Uptime for the last 7 full days came to 64%, 108 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.
Where in the world is 4Netplayers Rust Server-Sven hosted?
There is no region on record for 4Netplayers Rust Server-Sven; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 46.228.192.55:20100.
Joining the server
What is the way onto 4Netplayers Rust Server-Sven?
Two ways in. Type client.connect 46.228.192.55:20100 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.