TestServerRust - AgentRustService Monitor
Offline 46.181.239.168:27015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on TestServerRust - AgentRustService Monitor?
The name of TestServerRust - AgentRustService Monitor does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on TestServerRust - AgentRustService Monitor?
A procedural map, generated by the game, is what TestServerRust - AgentRustService Monitor runs.
Tags
Which lists and filters on Rust Server Index is TestServerRust - AgentRustService Monitor filed under?
The Rust Server Index lists that include TestServerRust - AgentRustService Monitor are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on TestServerRust - AgentRustService Monitor?
The server's own tags are listed here, and the game's server browser reads them: TestServerRust - AgentRustService Monitor gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
Which wipe timetable does TestServerRust - AgentRustService Monitor follow?
Its rhythm is not yet clear, since the record holds too few of TestServerRust - AgentRustService Monitor's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 13 days 20 hours.
Players and ranking
Where does TestServerRust - AgentRustService Monitor sit in the rankings?
On player hours over seven days, TestServerRust - AgentRustService Monitor takes #15,383, within the top 70% of ranked servers.
What does the player count on TestServerRust - AgentRustService Monitor look like?
The last check found TestServerRust - AgentRustService Monitor offline, last seen 8 days 10 hours ago.
Server details
What version does TestServerRust - AgentRustService Monitor use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on TestServerRust - AgentRustService Monitor. Steam keeps your game updated, but the protocol must match for you to join.
Is TestServerRust - AgentRustService Monitor reachable, and does it stay up?
The server is down at this moment; the last sighting of TestServerRust - AgentRustService Monitor was 8 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 15 October 2026.
What is the location of TestServerRust - AgentRustService Monitor?
There is no region on record for TestServerRust - AgentRustService Monitor; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 46.181.239.168:27015.
Joining the server
How can you connect to TestServerRust - AgentRustService Monitor?
Enter client.connect 46.181.239.168:27015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.