[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?
Filed under gather rates: 1x, as the name of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] states. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
A procedural map, generated by the game, is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs.
Tags
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. Filed under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
What is meant by the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Filed under these tags, as published by [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?
The estimate of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 3 days 19 hours. Filed in its tags: a monthly wipe schedule.
Player counts
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit in the rankings?
Filed under rankings: #12,736 for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on seven-day player hours, #2,423 in Europe, top 57% overall.
How many players are on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at the moment?
The last check found [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] offline, last seen 3 days 18 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 4.
Server facts
What Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
Rust network protocol 2635 and build 168909, on Linux, is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
As of now [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline, with its last appearance 3 days 18 hours ago. Uptime for the last 3 full days came to 0%, 0 hours out of 72. It was first recorded by Rust Server Index on 24 October 2026.
Where in the world is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 46.174.54.159:28015.
Connecting
How can you connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Two ways in. Type client.connect 46.174.54.159:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.