|PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|
Online 46.146.234.109:35100 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 21players, last three wipes
- crowd held
- 33%else halves by day 3
Coming wipes
- in 7d 5hThu 5 Nov, 19:00 UTCFW
- in 13d 17hThu 12 Nov, 06:35 UTC
- in 27d 17hThu 26 Nov, 06:35 UTC
- in 35d 5hThu 3 Dec, 19:00 UTCFW
- in 41d 17hThu 10 Dec, 06:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 06:35 UTC14d ago |
19 | – | running | 3 |
1 OCT 2026Thu 1 Oct, 18:20 UTC FW27d ago |
18 | halved by day 2 | 13.5 days | 1 |
24 SEP 2026Thu 24 Sep, 06:58 UTC35d ago |
25 | halved by day 4 | 7.5 days | 2 |
17 SEP 2026Thu 17 Sep, 07:04 UTC42d ago |
22 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?
Filed under gather rates: 2x, as the name of |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| states. A maximum of 10 players per group applies. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?
Size 4,500, seed 1337: the game generates the procedural map on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which tags are attached to |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts10 (Group limit): The team ceiling is 10; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| when wipe day comes?
At their busiest, its recent wipes drew 21 players on average. The latest wipe peaked 9 hours in. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 3.
Which wipe timetable does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| follow?
every other Thursday at 06:35 UTC is how |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 14 days 6 hours. A wipe schedule of every two weeks is published in its tags.
Players and ranking
Where does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| sit in the rankings?
The seven-day player-hours ranking places |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| at #1,633, among the top 7% of ranked servers.
What does the player count on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| look like?
The live count for |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| stands at 3 players, out of 200 slots. Filed under seven-day figures: an average of 4 players and a peak of 11. Over the last 48 hours, 15:00 UTC drew the highest average: 9 players.
Operator and status
Which Rust build is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|, and is it online now?
Right now |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| is up and running. About 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| perform?
The last 48 hours give an average of 113 server fps and a floor of 58. The entity count reached 177,012, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,557 MB. What players feel as lag is low fps together with a rising entity count.
Which region is |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots| in?
There is no region on record for |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 46.146.234.109:35100.
Connecting
What is the way onto |PVE|S.T.A.L.K.E.R|x2-x4|RaidBase|Event|Kits|Remove|Bots|?
If you would rather use the console, press F1 in Rust and enter client.connect 46.146.234.109:35100. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://vk.ru/stalkerris.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp200
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
