My Local Dev Server
Offline 46.138.95.55:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On My Local Dev Server, which rules and settings apply?
The name of My Local Dev Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.
What is the map on My Local Dev Server?
My Local Dev Server runs a procedural map, which the game generates.
Lists and filters
On Rust Server Index, which lists and filters carry My Local Dev Server?
The Rust Server Index lists that include My Local Dev Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for My Local Dev Server?
Filed under these tags, as published by My Local Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does My Local Dev Server follow?
Its rhythm is not yet clear, since the record holds too few of My Local Dev Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 9 hours is when its current world was made.
Population
Where does My Local Dev Server sit in the rankings?
Filed under rankings: #15,398 for My Local Dev Server on seven-day player hours, top 71% overall.
Is My Local Dev Server quiet or crowded?
At present My Local Dev Server is offline; its last sighting was 15 days 17 hours ago.
Server details
Which Rust build is My Local Dev Server running?
Rust network protocol 2634 and build 167584, on Windows, is what My Local Dev Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of My Local Dev Server?
As of now My Local Dev Server is offline, with its last appearance 15 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 12 October 2026.
Where in the world is My Local Dev Server hosted?
There is no region on record for My Local Dev Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 46.138.95.55:28015.
Joining the server
What steps lead onto My Local Dev Server?
Two ways in. Type client.connect 46.138.95.55:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.