Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers38,888 players71 fresh wipes

Call no.14388 Off the shelf · offline

TESTMEGARU1

Offline 46.138.162.88:28015 checked 15d ago

Subjects 1. modded2. oxide
Players now
1/ 490
0% full
7-day average
0
peak –
Rank
#14,388
top 66%
Last wipeWiped12 OCT2026 · 15d 13h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 12:34 UTC15d ago
1 – running 0
6 OCT 2026Tue 6 Oct, 19:41 UTC21d ago
1 – 5.7 days 0
5 OCT 2026Mon 5 Oct, 19:48 UTC22d ago
1 – 1 days 1
5 OCT 2026Mon 5 Oct, 13:33 UTC22d ago
1 – 0.3 days 1
2 OCT 2026Fri 2 Oct, 18:53 UTC25d ago
1 – 2.8 days 1
1 OCT 2026Thu 1 Oct, 15:39 UTC26d ago
1 – 1.1 days 0
30 SEP 2026Wed 30 Sep, 23:05 UTC27d ago
1 – 0.7 days 1
29 SEP 2026Tue 29 Sep, 20:55 UTC28d ago
1 – 1.1 days 1
29 SEP 2026Tue 29 Sep, 14:00 UTC28d ago
1 – 0.3 days 1
28 SEP 2026Mon 28 Sep, 12:02 UTC29d ago
1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 49/ 999
NA 160/ 999
OC 59/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
19/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
8/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TESTMEGARU1 run?

You will find no gather rate in the name of TESTMEGARU1. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Where does TESTMEGARU1 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include TESTMEGARU1 are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to TESTMEGARU1, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: TESTMEGARU1 gives gmvanilla (Game mode): Unmodified survival rules; mp490 (Max players): The queue ceiling sits at 490; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^k (Build server): Base building and practice; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on TESTMEGARU1 when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does TESTMEGARU1 follow?

There is no next wipe to predict for TESTMEGARU1, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 13 hours.

Players and ranking

What position does TESTMEGARU1 hold among Rust servers?

On player hours over seven days, TESTMEGARU1 takes #14,388, within the top 66% of ranked servers.

What does the player count on TESTMEGARU1 look like?

Filed under offline: TESTMEGARU1, last seen 15 days 13 hours ago.

Server facts

What Rust version is TESTMEGARU1 on?

Rust network protocol 2634 and build 166494 on Windows is what you will find on TESTMEGARU1. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of TESTMEGARU1?

Last seen 15 days 13 hours ago, TESTMEGARU1 is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 14 September 2026 it was first seen by Rust Server Index.

Which region is TESTMEGARU1 in?

No region is published by TESTMEGARU1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.138.162.88:28015.

How to join

What is the way onto TESTMEGARU1?

Enter client.connect 46.138.162.88:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp490,ptrak,$r?,v2634,^c,^k,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp490
Max players The queue ceiling sits at 490.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^c
Creative Creative sandbox: nothing to gather, so build as you please.
^k
Build server Base building and practice.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.