Rust Server IndexCard catalogue of Rust servers

Holdings11,743 servers54,666 players133 fresh wipes

Call no.1916 On the shelf · online

Lost Vikings PVE

Online 45.92.38.38:28055 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
3
peak 14
Rank
#1,916
top 9%
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
18players, last three wipes

Coming wipes

  1. in 7d 19hThu 5 Nov, 19:00 UTCFW
  2. in 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:17 UTC FW27d ago
18 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Lost Vikings PVE, which rules and settings apply?

No gather rate appears in the name Lost Vikings PVE. The group limit is 16 players. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Lost Vikings PVE?

Generated by the game, the procedural map of Lost Vikings PVE has size 4,250 and seed 827764953. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Lost Vikings PVE?

These lists on Rust Server Index take Lost Vikings PVE: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Lost Vikings PVE, and what do they stand for?

Filed under these tags, as published by Lost Vikings PVE and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts16 (Group limit): The team ceiling is 16; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on Lost Vikings PVE?

At their busiest, its recent wipes drew 18 players on average. 26 hours into the latest wipe, the crowd reached its peak.

How often is Lost Vikings PVE wiped, and on what schedule?

One wipe a month is all Lost Vikings PVE runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours is when its current world was made.

Population

What position does Lost Vikings PVE hold among Rust servers?

Filed under rankings: #1,916 for Lost Vikings PVE on seven-day player hours, top 9% overall.

What does the player count on Lost Vikings PVE look like?

The live count for Lost Vikings PVE stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 3 players and a peak of 14. The busiest point in the last 48 hours was 19:00 UTC, averaging 10 players.

Server facts

What Rust version is Lost Vikings PVE on?

Rust network protocol 2635 and build 168909, on Windows, is what Lost Vikings PVE runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Lost Vikings PVE?

Right now Lost Vikings PVE is up and running. About 16 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 97%, 163 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Lost Vikings PVE perform?

The last 48 hours give an average of 52 server fps and a floor of 3. Buildings, deployables and everything else in the world came to as many as 182,955 entities. The peak memory figure stood at 5,190 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Lost Vikings PVE?

No region is published by Lost Vikings PVE. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 45.92.38.38:28055.

Joining the server

How can you connect to Lost Vikings PVE?

Two ways in. Type client.connect 45.92.38.38:28055 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/5ubuxfWf9E.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts16
Group limit The team ceiling is 16.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.