Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers79,944 players105 fresh wipes

Call no.15323 Off the shelf · offline

Wasteland Wanderers - LOCAL TEST

Offline 45.8.19.241:28115 checked 3d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped24 OCT2026 · 4d 7h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Wasteland Wanderers - LOCAL TEST, which rules and settings apply?

The name of Wasteland Wanderers - LOCAL TEST does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

Which lists and filters on Rust Server Index is Wasteland Wanderers - LOCAL TEST filed under?

Filed under these Rust Server Index lists is Wasteland Wanderers - LOCAL TEST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Wasteland Wanderers - LOCAL TEST, and what do they stand for?

Filed under these tags, as published by Wasteland Wanderers - LOCAL TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Wasteland Wanderers - LOCAL TEST wiped, and on what schedule?

The record holds too few of Wasteland Wanderers - LOCAL TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 7 hours is when its current world was made.

Population

How is Wasteland Wanderers - LOCAL TEST ranked compared with the rest?

On player hours over seven days, Wasteland Wanderers - LOCAL TEST takes #15,323, within the top 69% of ranked servers.

What does the player count on Wasteland Wanderers - LOCAL TEST look like?

At present Wasteland Wanderers - LOCAL TEST is offline; its last sighting was 3 days 8 hours ago. 0 players is the average over the past seven days.

Operator and status

Which Rust build is Wasteland Wanderers - LOCAL TEST running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Wasteland Wanderers - LOCAL TEST. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Wasteland Wanderers - LOCAL TEST?

Last seen 3 days 8 hours ago, Wasteland Wanderers - LOCAL TEST is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

What is the location of Wasteland Wanderers - LOCAL TEST?

Wasteland Wanderers - LOCAL TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 45.8.19.241:28115.

Connecting

How can you connect to Wasteland Wanderers - LOCAL TEST?

Two ways in. Type client.connect 45.8.19.241:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.