Project Pulsar
Offline NA 45.45.237.89:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- usual gap
- 18.8 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 19:57 UTC17d ago |
0 | – | running | 0 |
22 SEP 2026Tue 22 Sep, 00:45 UTC36d ago |
0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Project Pulsar?
You will find no gather rate in the name of Project Pulsar. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Project Pulsar?
Generated by the game, the procedural map of Project Pulsar has size 4,000 and seed 1. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Project Pulsar filed under?
The Rust Server Index lists that include Project Pulsar are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for Project Pulsar?
Filed under these tags, as published by Project Pulsar and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at Project Pulsar?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does Project Pulsar wipe?
The only wipe on Project Pulsar is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 17 days 22 hours. Its tags state a wipe schedule of once a month.
Players and ranking
How is Project Pulsar ranked compared with the rest?
Filed under rankings: #15,426 for Project Pulsar on seven-day player hours, #1,534 in North America, top 69% overall.
Is Project Pulsar quiet or crowded?
The last check found Project Pulsar offline, last seen 5 days 7 hours ago. Averaged over the last seven days, the count is 0 players.
Server details
What version does Project Pulsar use?
Rust network protocol 2634 and build 167398 on Linux is what you will find on Project Pulsar. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Project Pulsar, and is it online now?
The server is down at this moment; the last sighting of Project Pulsar was 5 days 7 hours ago. It was up 59 of 168 hours across the last 7 full days, or 35% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Project Pulsar hosted?
The NA tag places Project Pulsar, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 45.45.237.89:28015.
How to join
What is the way onto Project Pulsar?
If you would rather use the console, press F1 in Rust and enter client.connect 45.45.237.89:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.