Wicked Dev
Offline 45.43.163.69:28021 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 20:56 UTC14d ago |
2 | – | running | 1 |
11 OCT 2026Sun 11 Oct, 18:37 UTC16d ago |
2 | held half | 2.1 days | 1 |
9 OCT 2026Fri 9 Oct, 14:35 UTC18d ago |
2 | held half | 2.2 days | 0 |
7 OCT 2026Wed 7 Oct, 23:25 UTC20d ago |
2 | – | 1.6 days | 0 |
5 OCT 2026Mon 5 Oct, 14:59 UTC22d ago |
2 | held half | 2.4 days | 1 |
4 OCT 2026Sun 4 Oct, 22:03 UTC23d ago |
2 | – | 0.7 days | 0 |
4 OCT 2026Sun 4 Oct, 12:27 UTC23d ago |
2 | – | 0.4 days | 1 |
3 OCT 2026Sat 3 Oct, 13:01 UTC24d ago |
2 | – | 1 days | 2 |
2 OCT 2026Fri 2 Oct, 16:18 UTC25d ago |
2 | – | 0.9 days | 0 |
1 OCT 2026Thu 1 Oct, 20:22 UTC FW26d ago |
2 | – | 0.8 days | 0 |
30 SEP 2026Wed 30 Sep, 21:43 UTC27d ago |
2 | – | 0.9 days | 0 |
28 SEP 2026Mon 28 Sep, 20:31 UTC29d ago |
2 | held half | 2.1 days | 1 |
26 SEP 2026Sat 26 Sep, 13:22 UTC31d ago |
84 | – | 2.3 days | 0 |
20 SEP 2026Sun 20 Sep, 18:21 UTC37d ago |
26 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Wicked Dev, which rules and settings apply?
No gather rate appears in the name Wicked Dev. The group limit is 32 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Wicked Dev?
Generated by the game, the procedural map of Wicked Dev has size 2,000 and seed 2000. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Wicked Dev?
These lists on Rust Server Index take Wicked Dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for Wicked Dev?
The server's own tags are listed here, and the game's server browser reads them: Wicked Dev gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts32 (Group limit): The team ceiling is 32; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What should you expect on Wicked Dev when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 18 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does Wicked Dev follow?
No next wipe can be predicted for Wicked Dev: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 9 hours is when its current world was made.
Population
How is Wicked Dev ranked compared with the rest?
Filed under rankings: #10,498 for Wicked Dev on seven-day player hours, top 47% overall.
Is Wicked Dev quiet or crowded?
Filed under offline: Wicked Dev, last seen 5 days 13 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 2.
Operator and status
What version does Wicked Dev use?
Rust network protocol 2634 and build 167781, on Linux, is what Wicked Dev runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Wicked Dev?
Last seen 5 days 13 hours ago, Wicked Dev is offline right now. It was up 42 of 168 hours across the last 7 full days, or 25% of the time. On 20 September 2026 it was first seen by Rust Server Index.
Where in the world is Wicked Dev hosted?
There is no region on record for Wicked Dev; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.43.163.69:28021.
Joining the server
What is the way onto Wicked Dev?
Two ways in. Type client.connect 45.43.163.69:28021 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://wickedrust.net/.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z
Game
gmrust
mp500
ts32
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
