Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers37,815 players103 fresh wipes

Call no.10498 Off the shelf · offline

Wicked Dev

Offline 45.43.163.69:28021 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#10,498
top 47%
Last wipeWiped13 OCT2026 · 14d 9h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 20:56 UTC14d ago
2 – running 1
11 OCT 2026Sun 11 Oct, 18:37 UTC16d ago
2 held half 2.1 days 1
9 OCT 2026Fri 9 Oct, 14:35 UTC18d ago
2 held half 2.2 days 0
7 OCT 2026Wed 7 Oct, 23:25 UTC20d ago
2 – 1.6 days 0
5 OCT 2026Mon 5 Oct, 14:59 UTC22d ago
2 held half 2.4 days 1
4 OCT 2026Sun 4 Oct, 22:03 UTC23d ago
2 – 0.7 days 0
4 OCT 2026Sun 4 Oct, 12:27 UTC23d ago
2 – 0.4 days 1
3 OCT 2026Sat 3 Oct, 13:01 UTC24d ago
2 – 1 days 2
2 OCT 2026Fri 2 Oct, 16:18 UTC25d ago
2 – 0.9 days 0
1 OCT 2026Thu 1 Oct, 20:22 UTC FW26d ago
2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
93/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
97/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
40/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
17/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Wicked Dev, which rules and settings apply?

No gather rate appears in the name Wicked Dev. The group limit is 32 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Wicked Dev?

Generated by the game, the procedural map of Wicked Dev has size 2,000 and seed 2000. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Wicked Dev?

These lists on Rust Server Index take Wicked Dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Wicked Dev?

The server's own tags are listed here, and the game's server browser reads them: Wicked Dev gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts32 (Group limit): The team ceiling is 32; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Wicked Dev when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 18 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does Wicked Dev follow?

No next wipe can be predicted for Wicked Dev: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 9 hours is when its current world was made.

Population

How is Wicked Dev ranked compared with the rest?

Filed under rankings: #10,498 for Wicked Dev on seven-day player hours, top 47% overall.

Is Wicked Dev quiet or crowded?

Filed under offline: Wicked Dev, last seen 5 days 13 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 2.

Operator and status

What version does Wicked Dev use?

Rust network protocol 2634 and build 167781, on Linux, is what Wicked Dev runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Wicked Dev?

Last seen 5 days 13 hours ago, Wicked Dev is offline right now. It was up 42 of 168 hours across the last 7 full days, or 25% of the time. On 20 September 2026 it was first seen by Rust Server Index.

Where in the world is Wicked Dev hosted?

There is no region on record for Wicked Dev; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.43.163.69:28021.

Joining the server

What is the way onto Wicked Dev?

Two ways in. Type client.connect 45.43.163.69:28021 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://wickedrust.net/.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts32
Group limit The team ceiling is 32.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.