RaidLabs Development
Offline 45.28.150.181:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 01:01 UTC10d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on RaidLabs Development?
The name of RaidLabs Development does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
Which lists and filters on Rust Server Index is RaidLabs Development filed under?
These lists on Rust Server Index take RaidLabs Development: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on RaidLabs Development?
Filed under these tags, as published by RaidLabs Development and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): Build on file: 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on RaidLabs Development when wipe day comes?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
When does RaidLabs Development wipe?
Its rhythm is not yet clear, since the record holds too few of RaidLabs Development's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 11 hours is when its current world was made.
Population
Where does RaidLabs Development sit in the rankings?
On player hours over seven days, RaidLabs Development takes #13,605, within the top 62% of ranked servers.
Is RaidLabs Development quiet or crowded?
Filed under offline: RaidLabs Development, last seen 10 days 11 hours ago.
Server facts
What Rust version is RaidLabs Development on?
Rust network protocol 2634 and build 167584 on Windows is what you will find on RaidLabs Development. Steam keeps your game updated, but the protocol must match for you to join.
Is RaidLabs Development reachable, and does it stay up?
Last seen 10 days 11 hours ago, RaidLabs Development is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 October 2026 it was first seen by Rust Server Index.
What is the location of RaidLabs Development?
No region is published by RaidLabs Development. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 45.28.150.181:28015.
Connecting
What is the way onto RaidLabs Development?
If you would rather use the console, press F1 in Rust and enter client.connect 45.28.150.181:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla
mp20
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.