Rust Server IndexCard catalogue of Rust servers

Holdings11,733 servers69,565 players128 fresh wipes

Call no.15948 Off the shelf · offline

Sun Rust

Offline 45.237.110.16:28015 checked 25d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,948
top 70%
Last wipeWiped1 OCT2026 · 26d 14h ago
26d ago · no schedule published
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 8d 6hThu 5 Nov, 19:00 UTCFW
  2. in 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 22:24 UTC FW26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
178/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
0/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
150/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
15/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
46/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Sun Rust?

You will find no gather rate in the name of Sun Rust. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Sun Rust?

A procedural map, generated by the game, is what Sun Rust runs.

Tags

On Rust Server Index, which lists and filters carry Sun Rust?

Filed under these Rust Server Index lists is Sun Rust: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Sun Rust, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Sun Rust gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Sun Rust when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 3 hours in.

Which wipe timetable does Sun Rust follow?

With the force wipe, Sun Rust wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 14 hours is when its current world was made.

Population

How is Sun Rust ranked compared with the rest?

On player hours over seven days, Sun Rust takes #15,948, within the top 70% of ranked servers.

How many players are on Sun Rust at the moment?

The last check found Sun Rust offline, last seen 25 days 16 hours ago.

Server facts

What version does Sun Rust use?

Rust network protocol 2634 and build 166494, on Windows, is what Sun Rust runs. To join you need the same protocol; Steam handles the update.

Is Sun Rust reachable, and does it stay up?

The server is down at this moment; the last sighting of Sun Rust was 25 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.

Which region is Sun Rust in?

No region is published by Sun Rust. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 45.237.110.16:28015.

Connecting

How can you connect to Sun Rust?

Two ways in. Type client.connect 45.237.110.16:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.