Rust Server IndexCard catalogue of Rust servers

Holdings11,799 servers79,295 players103 fresh wipes

Call no.15426 Off the shelf · offline

My Rust Devblog 133 Server on Version 1051.72

Offline 45.187.111.216:28015 checked 15d ago

Subjects 1. modded
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,426
top 71%
Last wipeWiped–
– · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
33/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Rust Devblog 133 Server on Version 1051.72, which rules and settings apply?

The name of My Rust Devblog 133 Server on Version 1051.72 does not state a gather rate. The server does not publish a group limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is off: Valve's anti-cheat is disabled.

What is the map on My Rust Devblog 133 Server on Version 1051.72?

A procedural map, generated by the game, is what My Rust Devblog 133 Server on Version 1051.72 runs.

Tags

On Rust Server Index, which lists and filters carry My Rust Devblog 133 Server on Version 1051.72?

Filed under these Rust Server Index lists is My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded.

How should you read the tags listed for My Rust Devblog 133 Server on Version 1051.72?

These are the tags My Rust Devblog 133 Server on Version 1051.72 publishes; the game's server browser reads this list: mp1 (Max players): The queue ceiling sits at 1; v1806 (Protocol): Your client must run protocol 1806 to connect; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This one is Modded, since plugins or settings change how it plays; h815a96ff (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is My Rust Devblog 133 Server on Version 1051.72 wiped, and on what schedule?

The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.

Players and ranking

What position does My Rust Devblog 133 Server on Version 1051.72 hold among Rust servers?

Filed under rankings: #15,426 for My Rust Devblog 133 Server on Version 1051.72 on seven-day player hours, top 71% overall.

How many players are on My Rust Devblog 133 Server on Version 1051.72 at the moment?

Filed under offline: My Rust Devblog 133 Server on Version 1051.72, last seen 15 days 18 hours ago.

Operator and status

Which Rust build is My Rust Devblog 133 Server on Version 1051.72 running?

Rust network protocol 1806, on Windows, is what My Rust Devblog 133 Server on Version 1051.72 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is My Rust Devblog 133 Server on Version 1051.72 reachable, and does it stay up?

As of now My Rust Devblog 133 Server on Version 1051.72 is offline, with its last appearance 15 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 October 2026.

What is the location of My Rust Devblog 133 Server on Version 1051.72?

No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 45.187.111.216:28015.

Connecting

What is the way onto My Rust Devblog 133 Server on Version 1051.72?

If you would rather use the console, press F1 in Rust and enter client.connect 45.187.111.216:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players The queue ceiling sits at 1.
v1806
Protocol Your client must run protocol 1806 to connect.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Other

h815a96ff
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.