SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on SpyExpeditions Development Server?
No gather rate appears in the name SpyExpeditions Development Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on SpyExpeditions Development Server?
SpyExpeditions Development Server runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry SpyExpeditions Development Server?
The Rust Server Index lists that include SpyExpeditions Development Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for SpyExpeditions Development Server?
These are the tags SpyExpeditions Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162929 (Build): Build on file: 162929; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does SpyExpeditions Development Server wipe?
The record holds too few of SpyExpeditions Development Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 22 hours is when its current world was made.
Population
How is SpyExpeditions Development Server ranked compared with the rest?
On player hours over seven days, SpyExpeditions Development Server takes #13,349, within the top – of ranked servers.
What does the player count on SpyExpeditions Development Server look like?
At present SpyExpeditions Development Server is offline; its last sighting was 43 days 11 hours ago.
Server details
What version does SpyExpeditions Development Server use?
Rust network protocol 2633 and build 162929, on Windows, is what SpyExpeditions Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.
Is SpyExpeditions Development Server reachable, and does it stay up?
As of now SpyExpeditions Development Server is offline, with its last appearance 43 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 16 September 2026.
Where in the world is SpyExpeditions Development Server hosted?
SpyExpeditions Development Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 45.175.114.190:28015.
Connecting
What is the way onto SpyExpeditions Development Server?
If you would rather use the console, press F1 in Rust and enter client.connect 45.175.114.190:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.