Offline Multiplayer Simulation
Offline 45.159.236.8:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Offline Multiplayer Simulation, which rules and settings apply?
No gather rate appears in the name Offline Multiplayer Simulation. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Offline Multiplayer Simulation?
Offline Multiplayer Simulation runs a procedural map, which the game generates.
Tags and filters
Which lists and filters on Rust Server Index is Offline Multiplayer Simulation filed under?
Filed under these Rust Server Index lists is Offline Multiplayer Simulation: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for Offline Multiplayer Simulation?
Filed under these tags, as published by Offline Multiplayer Simulation and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Offline Multiplayer Simulation follow?
The record holds too few of Offline Multiplayer Simulation's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 9 hours is when its current world was made.
Players and ranking
Where does Offline Multiplayer Simulation sit in the rankings?
The seven-day player-hours ranking places Offline Multiplayer Simulation at #16,927, among the top 71% of ranked servers.
What does the player count on Offline Multiplayer Simulation look like?
Filed under offline: Offline Multiplayer Simulation, last seen 29 days 5 hours ago.
Operator and status
Which Rust build is Offline Multiplayer Simulation running?
Rust network protocol 2633 and build 165217, on Windows, is what Offline Multiplayer Simulation runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Offline Multiplayer Simulation reachable, and does it stay up?
As of now Offline Multiplayer Simulation is offline, with its last appearance 29 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 26 September 2026.
Where in the world is Offline Multiplayer Simulation hosted?
Offline Multiplayer Simulation gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 45.159.236.8:28015.
Joining the server
What steps lead onto Offline Multiplayer Simulation?
If you would rather use the console, press F1 in Rust and enter client.connect 45.159.236.8:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.