Rust-Local
Offline 45.149.147.106:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 18:23 UTC4d ago |
2 | – | running | 2 |
22 OCT 2026Thu 22 Oct, 20:36 UTC5d ago |
2 | – | 0.9 days | 0 |
3 OCT 2026Sat 3 Oct, 11:33 UTC24d ago |
– | – | 19.4 days | 0 |
24 SEP 2026Thu 24 Sep, 18:29 UTC33d ago |
1 | halved by day 5 | 8.7 days | 0 |
23 SEP 2026Wed 23 Sep, 13:30 UTC34d ago |
2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Rust-Local?
You will find no gather rate in the name of Rust-Local. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
What is the map on Rust-Local?
A procedural map, generated by the game, is what Rust-Local runs.
Lists and filters
On Rust Server Index, which lists and filters carry Rust-Local?
Filed under these Rust Server Index lists is Rust-Local: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on Rust-Local?
These are the tags Rust-Local publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at Rust-Local?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Rust-Local follow?
Rust-Local wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 17 hours is when its current world was made.
Population
Where does Rust-Local sit in the rankings?
The seven-day player-hours ranking places Rust-Local at #5,952, among the top 27% of ranked servers.
What does the player count on Rust-Local look like?
At present Rust-Local is offline; its last sighting was 3 days 21 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2.
Server details
What version does Rust-Local use?
Rust network protocol 2635 and build 168909, on Linux, is what Rust-Local runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Rust-Local?
As of now Rust-Local is offline, with its last appearance 3 days 21 hours ago. Of the last 7 full days, 30 of 168 hours were up, 18% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is Rust-Local hosted?
Rust-Local gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.149.147.106:28015.
How to join
What is the way onto Rust-Local?
Two ways in. Type client.connect 45.149.147.106:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.