Rust Server IndexCard catalogue of Rust servers

Holdings11,688 servers63,966 players120 fresh wipes

Call no.5952 Off the shelf · offline

Rust-Local

Offline 45.149.147.106:28015 checked 3d ago

Subjects 1. modded2. oxide
Players now
2/ 10
20% full
7-day average
1
peak 2
Rank
#5,952
top 27%
Last wipeWiped23 OCT2026 · 4d 17h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 18:23 UTC4d ago
2 – running 2
22 OCT 2026Thu 22 Oct, 20:36 UTC5d ago
2 – 0.9 days 0
3 OCT 2026Sat 3 Oct, 11:33 UTC24d ago
– – 19.4 days 0
24 SEP 2026Thu 24 Sep, 18:29 UTC33d ago
1 halved by day 5 8.7 days 0
23 SEP 2026Wed 23 Sep, 13:30 UTC34d ago
2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
176/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
177/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
132/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
15/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
55/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rust-Local?

You will find no gather rate in the name of Rust-Local. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust-Local?

A procedural map, generated by the game, is what Rust-Local runs.

Lists and filters

On Rust Server Index, which lists and filters carry Rust-Local?

Filed under these Rust Server Index lists is Rust-Local: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Rust-Local?

These are the tags Rust-Local publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Rust-Local?

The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Rust-Local follow?

Rust-Local wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 17 hours is when its current world was made.

Population

Where does Rust-Local sit in the rankings?

The seven-day player-hours ranking places Rust-Local at #5,952, among the top 27% of ranked servers.

What does the player count on Rust-Local look like?

At present Rust-Local is offline; its last sighting was 3 days 21 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2.

Server details

What version does Rust-Local use?

Rust network protocol 2635 and build 168909, on Linux, is what Rust-Local runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rust-Local?

As of now Rust-Local is offline, with its last appearance 3 days 21 hours ago. Of the last 7 full days, 30 of 168 hours were up, 18% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Rust-Local hosted?

Rust-Local gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.149.147.106:28015.

How to join

What is the way onto Rust-Local?

Two ways in. Type client.connect 45.149.147.106:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.