Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers48,663 players118 fresh wipes

Call no.15863 Off the shelf · offline

test

Offline 45.140.129.66:11300 checked 19d ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipeWiped9 OCT2026 · 19d 20h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
1/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
1/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1/ 50
1/ 100
ShockRust | Blue | NoLimitno group limit · 149 on average
107/ 500
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does test run?

No gather rate appears in the name test. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on test?

A procedural map of size 4,000 is generated by the game on test. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry test?

The Rust Server Index lists that include test are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What is meant by the tags on test?

These are the tags test publishes; the game's server browser reads this list: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp20 (Max players): Player cap: 20; ts0 (Group limit): Team play is turned off; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does test wipe?

The record holds too few of test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 20 hours is when its current world was made.

Players and ranking

How is test ranked compared with the rest?

On player hours over seven days, test takes #15,863, within the top 72% of ranked servers.

What does the player count on test look like?

Filed under offline: test, last seen 19 days 18 hours ago.

Operator and status

What Rust version is test on?

Rust network protocol 2634 and build 167398, on Windows, is what test runs. Steam keeps your game updated, but the protocol must match for you to join.

Is test reachable, and does it stay up?

Last seen 19 days 18 hours ago, test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 9 October 2026.

What is the location of test?

There is no region on record for test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 45.140.129.66:11300.

Joining the server

What steps lead onto test?

If you would rather use the console, press F1 in Rust and enter client.connect 45.140.129.66:11300. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp20
Max players Player cap: 20.
ts0
Group limit Team play is turned off.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build It runs build 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.