[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.100:11000 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 05:15 UTC3d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [JP][PVE] UC-RUST | 3X | SkillTree?
By its name, [JP][PVE] UC-RUST | 3X | SkillTree gathers at 3x. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on [JP][PVE] UC-RUST | 3X | SkillTree?
[JP][PVE] UC-RUST | 3X | SkillTree runs a procedural map of size 3,700 with seed 1375732476, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does [JP][PVE] UC-RUST | 3X | SkillTree appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [JP][PVE] UC-RUST | 3X | SkillTree: 3x Rust servers, filed and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
What is meant by the tags on [JP][PVE] UC-RUST | 3X | SkillTree?
Filed under these tags, as published by [JP][PVE] UC-RUST | 3X | SkillTree and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at [JP][PVE] UC-RUST | 3X | SkillTree?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
How often is [JP][PVE] UC-RUST | 3X | SkillTree wiped, and on what schedule?
[JP][PVE] UC-RUST | 3X | SkillTree's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 14 hours is when its current world was made.
Player counts
How is [JP][PVE] UC-RUST | 3X | SkillTree ranked compared with the rest?
The seven-day player-hours ranking places [JP][PVE] UC-RUST | 3X | SkillTree at #13,493, among the top 61% of ranked servers.
Is [JP][PVE] UC-RUST | 3X | SkillTree quiet or crowded?
At present [JP][PVE] UC-RUST | 3X | SkillTree is offline; its last sighting was 18 hours ago. The seven-day average is 0 players; the peak reached 1.
Server facts
What Rust version is [JP][PVE] UC-RUST | 3X | SkillTree on?
Rust network protocol 2635 and build 168909, on Windows, is what [JP][PVE] UC-RUST | 3X | SkillTree runs. To join you need the same protocol; Steam handles the update.
Is [JP][PVE] UC-RUST | 3X | SkillTree reachable, and does it stay up?
The server is down at this moment; the last sighting of [JP][PVE] UC-RUST | 3X | SkillTree was 18 hours ago. Its reported uptime gives the last restart as roughly 6 hours ago. It was up 72 of 72 hours across the last 3 full days, or 100% of the time. It was first recorded by Rust Server Index on 23 October 2026.
What is performance like on [JP][PVE] UC-RUST | 3X | SkillTree?
Server fps held at 10 on average across the last 48 hours, never dropping below 4. Buildings, deployables and everything else in the world came to as many as 80,941 entities. Up to 2,510 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is [JP][PVE] UC-RUST | 3X | SkillTree hosted?
No region tag is published by [JP][PVE] UC-RUST | 3X | SkillTree; the name it carries points to Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 45.140.128.100:11000.
Connecting
What is the way onto [JP][PVE] UC-RUST | 3X | SkillTree?
Two ways in. Type client.connect 45.140.128.100:11000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://u-channel.net is where its website lives.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
