Rust Server IndexCard catalogue of Rust servers

Holdings11,817 servers87,514 players401 fresh wipes

Call no.3817 On the shelf · online

[SEA] CHICKEN | END

Online 103.208.27.77:11112 checked 9m ago

Subjects 1. weekly wipes 2. vanilla
Players now
0/ 300
0% full
7-day average
1
peak 13
Rank
#3,817
top 17%
Last wipeWiped28 OCT2026 · 1d 15h ago
1d ago · weekly schedule
Next wipe
5d 8h
Wed 4 Nov, 06:39 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5222:0007:0016:0002:0011:0020:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:39 UTC, in 5d 8h. Its weekly schedule tag · low confidence

usual gap
3.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
48players, last three wipes
crowd held
20%else halves by day 1.5

Coming wipes

  1. in 5d 8hWed 4 Nov, 06:39 UTC
  2. in 6d 21hThu 5 Nov, 19:00 UTCFW
  3. in 12d 8hWed 11 Nov, 06:39 UTC
  4. in 19d 8hWed 18 Nov, 06:39 UTC
  5. in 26d 8hWed 25 Nov, 06:39 UTC
  6. in 33d 8hWed 2 Dec, 06:39 UTC
  7. in 34d 21hThu 3 Dec, 19:00 UTCFW
  8. in 40d 8hWed 9 Dec, 06:39 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 06:39 UTC1d ago
– – running 0
23 OCT 2026Fri 23 Oct, 07:28 UTC6d ago
13 halved by day 1 5 days 0
20 OCT 2026Tue 20 Oct, 11:20 UTC9d ago
74 held half 2.8 days 7
16 OCT 2026Fri 16 Oct, 10:59 UTC13d ago
58 halved by day 1 4 days 0
13 OCT 2026Tue 13 Oct, 10:51 UTC16d ago
123 halved by day 2 3 days 9
9 OCT 2026Fri 9 Oct, 11:03 UTC20d ago
152 halved by day 2 4 days 3
5 OCT 2026Mon 5 Oct, 10:59 UTC24d ago
174 halved by day 2 4 days 5
4 OCT 2026Sun 4 Oct, 02:16 UTC25d ago
174 – 1.4 days 2
3 OCT 2026Sat 3 Oct, 11:14 UTC26d ago
13 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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181/ 200
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EA
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [SEA] CHICKEN | END run?

The name of [SEA] CHICKEN | END does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

What is the map on [SEA] CHICKEN | END?

Generated by the game, the procedural map of [SEA] CHICKEN | END has size 3,500 and seed 2014666660. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is [SEA] CHICKEN | END filed under?

These lists on Rust Server Index take [SEA] CHICKEN | END: Community Rust servers, indexed and Vanilla Rust servers. Filed under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What is meant by the tags on [SEA] CHICKEN | END?

The server's own tags are listed here, and the game's server browser reads them: [SEA] CHICKEN | END gives gmvanilla (Game mode): Unmodified survival rules; mp300 (Max players): Player cap: 300; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on [SEA] CHICKEN | END?

Its recent wipes averaged 48 players at peak. 4 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 20% of the time. By day 1.5 the crowd had fallen below half when it didn't hold.

How often is [SEA] CHICKEN | END wiped, and on what schedule?

Too few wipes of [SEA] CHICKEN | END are recorded to confirm its schedule, so the tag sets the prediction. Dated for Wednesday 4 November at 06:39 UTC: its next wipe. The world it runs now was made 39 hours. A weekly wipe schedule is published in its tags.

Population

How is [SEA] CHICKEN | END ranked compared with the rest?

On player hours over seven days, [SEA] CHICKEN | END takes #3,817, within the top 17% of ranked servers.

What does the player count on [SEA] CHICKEN | END look like?

Filed under live counts: [SEA] CHICKEN | END, 0 players on 300 slots at present. The seven-day average is 1 players; the peak reached 13. Over the last 48 hours, 14:00 UTC drew the highest average: 2 players.

Server facts

What Rust version is [SEA] CHICKEN | END on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [SEA] CHICKEN | END. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [SEA] CHICKEN | END?

You will find [SEA] CHICKEN | END online as of now. Its reported uptime gives the last restart as roughly 37 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

Is the performance on [SEA] CHICKEN | END good?

Server fps held at 40 on average across the last 48 hours, never dropping below 40. Buildings, deployables and everything else in the world came to as many as 71,099 entities. The peak memory figure stood at 2,950 MB. A climbing entity count and low fps are felt by players as lag.

Which region is [SEA] CHICKEN | END in?

The name of [SEA] CHICKEN | END points to Asia, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.208.27.77:11112.

How to join

What steps lead onto [SEA] CHICKEN | END?

Enter client.connect 103.208.27.77:11112 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.chicken.in.th/.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp300
Max players Player cap: 300.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.