ServerName
Offline 45.136.246.124:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 15:58 UTC2d ago |
1 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 13:25 UTC9d ago |
1 | – | 7.1 days | 1 |
3 OCT 2026Sat 3 Oct, 18:07 UTC24d ago |
0 | – | 14.8 days | 1 |
1 OCT 2026Thu 1 Oct, 18:11 UTC FW26d ago |
1 | held half | 2 days | 1 |
28 SEP 2026Mon 28 Sep, 20:05 UTC29d ago |
1 | held half | 2.9 days | 0 |
27 SEP 2026Sun 27 Sep, 20:03 UTC30d ago |
1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On ServerName, which rules and settings apply?
You will find no gather rate in the name of ServerName. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry ServerName?
These lists on Rust Server Index take ServerName: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for ServerName?
Filed under these tags, as published by ServerName and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on ServerName when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 3 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
How often is ServerName wiped, and on what schedule?
ServerName wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 10 hours is when its current world was made.
Players and ranking
How is ServerName ranked compared with the rest?
The seven-day player-hours ranking places ServerName at #13,138, among the top 59% of ranked servers.
What does the player count on ServerName look like?
Filed under offline: ServerName, last seen 2 days 7 hours ago. The seven-day average is 0 players; the peak reached 1.
Server details
What version does ServerName use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on ServerName. Steam keeps your game updated, but the protocol must match for you to join.
Is ServerName reachable, and does it stay up?
The server is down at this moment; the last sighting of ServerName was 2 days 7 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 21 September 2026.
Which region is ServerName in?
There is no region on record for ServerName; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 45.136.246.124:28015.
How to join
What steps lead onto ServerName?
If you would rather use the console, press F1 in Rust and enter client.connect 45.136.246.124:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.