Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers37,815 players103 fresh wipes

Call no.2X0663 On the shelf · online

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1

Online 45.136.204.49:20000 checked 10m ago

Subjects 1. 2x 2. quad 3. weekly wipes 4. modded5. carbon
Players now
2/ 150
1% full
7-day average
20
peak 101
Rank
#663
top 3%
Last wipeWiped23 OCT2026 · 4d 19h ago
4d ago · weekly schedule
Next wipe
2d 4h
Fri 30 Oct, 10:54 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:54 UTC, in 2d 4h. Every Friday at 10:54 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
80players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 2d 4hFri 30 Oct, 10:54 UTC
  2. in 8d 12hThu 5 Nov, 19:00 UTCFW
  3. in 9d 4hFri 6 Nov, 10:54 UTC
  4. in 16d 4hFri 13 Nov, 10:54 UTC
  5. in 23d 4hFri 20 Nov, 10:54 UTC
  6. in 30d 4hFri 27 Nov, 10:54 UTC
  7. in 36d 12hThu 3 Dec, 19:00 UTCFW
  8. in 37d 4hFri 4 Dec, 10:54 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 10:54 UTC4d ago
101 – running 10
16 OCT 2026Fri 16 Oct, 10:55 UTC11d ago
66 halved by day 3 7 days 8
9 OCT 2026Fri 9 Oct, 10:55 UTC18d ago
73 halved by day 2 7 days 7
2 OCT 2026Fri 2 Oct, 10:57 UTC25d ago
58 halved by day 3 7 days 11
1 OCT 2026Thu 1 Oct, 18:48 UTC FW26d ago
58 – 0.7 days 6
25 SEP 2026Fri 25 Sep, 10:57 UTC32d ago
83 halved by day 3 6.3 days 9
18 SEP 2026Fri 18 Sep, 10:57 UTC39d ago
128 halved by day 2 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 210 on average
105/ 200
NA2X
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 146 on average
83/ 200
2X 4/ 200
NA2X
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average
4/ 75
EU2X
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 24 on average
2/ 150
SA2X
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO/QUAD | WIPE 27/10SA · quad · 2x · weekly · 8 on average
4/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 sets gather at 2x, as its name shows. The server sets a group limit of 4 players (quad). Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Size 4,250, seed 1337: the game generates the procedural map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.

Whose server is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes a ultimaterust.com hostname, as do 4 other servers we track, which points to one operator for them all.

Which tags are attached to UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and what do they stand for?

These are the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 when wipe day comes?

Its recent wipes averaged 80 players at peak. The latest wipe peaked 6 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

Which wipe timetable does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 follow?

every Friday at 10:54 UTC is how UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 wipes. On Friday 30 October at 10:54 UTC the next wipe is due. 4 days 19 hours is when its current world was made. Its tags carry a wipe schedule of once a week.

Players and ranking

How is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 ranked compared with the rest?

On player hours over seven days, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 takes #663, within the top 3% of ranked servers. Among servers in the quad group, the rank is #35.

What does the player count on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 look like?

The live count for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 stands at 2 players, out of 150 slots. Averaged across seven days: 20 players, peaking at 101. Over the last 48 hours, 13:00 UTC drew the highest average: 21 players.

Server facts

Which Rust build is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. To join you need the same protocol; Steam handles the update.

How reliable is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, and is it online now?

You will find UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online as of now. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 perform?

The last 48 hours give an average of 59 server fps and a floor of 59. The entity count reached 159,642, covering buildings, deployables and all else in the world. Memory use reached as much as 5,533 MB. A climbing entity count and low fps are felt by players as lag.

Which region is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 in?

There is no region on record for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 45.136.204.49:20000.

Joining the server

What steps lead onto UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?

Enter client.connect 45.136.204.49:20000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players The queue ceiling sits at 150.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.