Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers99,467 players406 fresh wipes

Call no.EA0900 On the shelf · online

[起源]pve丨新型可成长武器丨永不删档

Online EA 45.125.45.164:49615 checked 11m ago

Subjects 1. modded2. oxide3. pve
Players now
14/ 100
14% full
7-day average
11
peak 18
Rank
#900
top 4% · #84 in EA
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · no schedule published
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 16% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. in 7d 1hThu 5 Nov, 19:00 UTCFW
  2. in 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:48 UTC FW27d ago
10 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
51/ 200
EA
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
38/ 100
EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
31/ 100
EA
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
40/ 100
EA
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
14/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
22/ 88
Reference desk

Quick answers

From the figures on this page.

Settings and map

On [起源]pve丨新型可成长武器丨永不删档, which rules and settings apply?

No gather rate appears in the name [起源]pve丨新型可成长武器丨永不删档. The server sets a group limit of 50 players. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [起源]pve丨新型可成长武器丨永不删档?

[起源]pve丨新型可成长武器丨永不删档 runs a procedural map of size 4,500 with seed 1586544950, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [起源]pve丨新型可成长武器丨永不删档 filed under?

The Rust Server Index lists that include [起源]pve丨新型可成长武器丨永不删档 are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Which tags are attached to [起源]pve丨新型可成长武器丨永不删档, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: [起源]pve丨新型可成长武器丨永不删档 gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts50 (Group limit): The team ceiling is 50; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EA (East Asia): The browser files it under East Asia. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on [起源]pve丨新型可成长武器丨永不删档 when wipe day comes?

At their busiest, its recent wipes drew 10 players on average. The latest wipe peaked 43 hours in.

When does [起源]pve丨新型可成长武器丨永不删档 wipe?

One wipe a month is all [起源]pve丨新型可成长武器丨永不删档 runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 20 hours.

Player counts

Where does [起源]pve丨新型可成长武器丨永不删档 sit in the rankings?

Filed under rankings: #900 for [起源]pve丨新型可成长武器丨永不删档 on seven-day player hours, #84 in Asia, top 4% overall.

Is [起源]pve丨新型可成长武器丨永不删档 quiet or crowded?

The live count for [起源]pve丨新型可成长武器丨永不删档 stands at 14 players, out of 100 slots. The seven-day average is 11 players; the peak reached 18. Over the last 48 hours, 10:00 UTC drew the highest average: 16 players.

Operator and status

What version does [起源]pve丨新型可成长武器丨永不删档 use?

Rust network protocol 2635 and build 168909, on Windows, is what [起源]pve丨新型可成长武器丨永不删档 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is [起源]pve丨新型可成长武器丨永不删档 reachable, and does it stay up?

Right now [起源]pve丨新型可成长武器丨永不删档 is up and running. The uptime it reports puts the last restart at about 17 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does [起源]pve丨新型可成长武器丨永不删档 perform?

The last 48 hours give an average of 58 server fps and a floor of 11. Buildings, deployables and everything else in the world came to as many as 410,407 entities. Memory use reached as much as 11,630 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is [起源]pve丨新型可成长武器丨永不删档 hosted?

Filed under Asia by its own listing, [起源]pve丨新型可成长武器丨永不删档 carries the EA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 45.125.45.164:49615.

How to join

How can you connect to [起源]pve丨新型可成长武器丨永不删档?

If you would rather use the console, press F1 in Rust and enter client.connect 45.125.45.164:49615. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts50
Group limit The team ceiling is 50.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

EA
East Asia The browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.